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* 🌿 fix: Preserve Viewed Branch on Sibling-Tree Churn Regenerating a message could snap the view to an unrelated newest branch. MultiMessage reset siblingIdx to 0 (newest) on any messagesTree.length change, but getRegenerateSubmissionMessages slices the flat message array during a regenerate — the streaming handlers render a tree missing unrelated sibling branches, then finalHandler restores the full set. That 2→1→2 child-count swing snapped unrelated forks to their newest sibling, so regenerating the latest response on an older branch jumped to a previously regenerated branch. Replace the indiscriminate reset with per-fork branch memory: a 'seen' set distinguishes a genuinely new sibling (submission/regeneration/edit here — focus it) from one transiently dropped and restored (preserve the user's branch). Decision extracted as the pure, unit-tested resolveSiblingSelection. - client/src/utils/messages.ts: resolveSiblingSelection + tests - MultiMessage: seen/selectedId refs, structural id-signature effect - e2e: regenerate-latest-on-older-branch keeps the viewed branch (fails on the old reset, passes now) * 🧪 test: Long-Thread Branch Preservation E2E Add the user-reported scenario: in a multi-turn thread, regenerate an earlier response (forking a root branch), switch back to the original, then regenerate a later response on it — the original branch must stay intact. Uses labeled prompts so each turn's unique reply is a reliable settle signal. Verified it fails on the original MultiMessage and passes with the fix. * 🎨 style: Fix import order in MultiMessage (react before recoil) * 🌿 fix: Keep Unrelated Branches in Regenerate Optimistic Render Regenerating a message used a flat `messages.slice(0, targetIndex)` for the optimistic render, which also drops unrelated sibling branches that merely sit later in the flat array. Mid-regenerate the thread briefly collapsed to a short branch (visible flash) and the scroll jumped to the shrunken content and didn't recover — the same flat-array root cause as the branch-reset bug. Remove only the regenerated response and its descendants, keeping unrelated branches. The thread (and scroll) stay put through the regenerate. This array is render-only — the server regenerates from parentMessageId and createPayload doesn't include it — so summing by subtree never affects the request. Verified via a small-viewport scroll trace: old collapses 903->295px / 8->2 renders mid-stream; fixed stays 903px / 8 renders, scroll held at bottom. Unit test covers the keep-unrelated-branches behavior (fails on the old slice). * 🌿 fix: Let an Explicit Branch Selection Survive Streaming ID Churn resolveSiblingSelection focused any unseen sibling id before checking the committed selection. When an in-flight response's id is replaced mid-stream (placeholder → server/run id, e.g. useStepHandler re-keys to runId) after the user switched to a different sibling, that swap looked like a brand-new sibling and stole focus back to the streaming branch. Reorder: the committed selection wins while still present; only focus a fresh sibling when the selection is gone (regenerated away, or its own placeholder id was just replaced — that's how a regen/edit still takes focus, since the slice removes the old response). Added unit tests for both churn directions. * 🌿 fix: Only Focus a New Sibling When the Fork Actually Grew The previous churn fix (selection-wins-first) was too aggressive: a genuinely new sibling ADDED while the prior selection is still present — e.g. a follow-up re-parented as a sibling after a generation-start failure — was no longer focused, so its reply never rendered (broke message-tree generation-start recovery e2e). Gate new-sibling focus on actual growth: resolveSiblingSelection now takes prevCount and only focuses a never-seen id when ids.length > prevCount. A same-count placeholder→server id swap (churn) or a restored already-seen sibling is not growth, so the committed selection still wins there. Covers follow-up/new-branch focus, churn steal-prevention, and self-churn follow. message-tree + chat e2e: 17 passed (incl. the recovered generation-start test). * 🌿 refactor: Drop MultiMessage Branch-Memory in Favor of the Slice Fix The regenerate-slice fix (keep unrelated branches in the optimistic render) is the true root cause: with no spurious tree collapse, the original setSiblingIdx(0)-on-length-change never misfires, so the branch-reset is fixed without per-fork memory. The earlier MultiMessage rewrite (seen/selectedId/ prevCount + resolveSiblingSelection) was a symptom patch added before the root cause was found, and its per-instance memory generated two edge-case findings (placeholder→server id churn; divergence from external siblingIdx writes like resume restore). Revert MultiMessage to the simple upstream version and remove resolveSiblingSelection (+ its tests). The slice fix + the existing branch e2e (chat.spec: switch-back, regenerate-latest, long-thread) cover the behavior; all 17 chat + message-tree branch specs pass with this version. * 🌿 fix: Focus the Regenerated Response When Its Fork Count Is Unchanged When a parent already has multiple sibling responses and the user switches to a non-latest one and regenerates it, the optimistic slice drops the target but keeps the other siblings, so the child count is unchanged. MultiMessage only resets the (reversed) sibling index on a length change, so the stale index kept pointing at the kept sibling and the regenerating response stayed hidden until the server restored the dropped sibling at finalize (count bump → reset). Explicitly focus the newest sibling (reversed index 0 = the appended response) of the regenerated fork in createdHandler. Position-based, fires only on the regenerate action, so it doesn't reintroduce the placeholder→server id churn or external-write fragility that a per-render selection memory had. E2E: new during-stream test (slow+counted reply marker) asserting the regenerating response is visible before finalize; negatively verified (fails without the focus call, passes with it). * 🌿 fix: Eliminate Pre-Created Flash by Focusing at the Optimistic Render The createdHandler focus removed the until-finalize bug, but a brief flash remained between clicking regenerate and the `created` event: useChatFunctions renders the optimistic placeholder first, and that render has the same unchanged-count problem, so the kept sibling showed until createdHandler fired. Extract the focus into a shared useFocusRegeneratedResponse hook and apply it at the optimistic render too (useChatFunctions) and on `created` (useEventHandlers). The placeholder is now focused from the first frame. E2E: gated pre-created test — holds the SSE stream GET (the chat POST returns a stream id; the stream is a separate GET) so `created` cannot arrive, leaving only the optimistic render, then asserts the kept sibling is already gone. This isolates the optimistic focus (createdHandler cannot mask it); negatively verified (fails without the optimistic focus call). * 🧪 test: Extend Store Mock for the Regenerate Focus Hook useChatFunctions.regenerate.spec.tsx mocks ~/store and recoil partially; the new useFocusRegeneratedResponse calls store.messagesSiblingIdxFamily via a recoil `set`, neither of which the mock provided (TypeError on regenerate). Add messagesSiblingIdxFamily to the store mock and `set` to the useRecoilCallback mock. Test-only; production code unchanged.