small loader refactoring

This commit is contained in:
AAGaming
2024-02-14 17:49:27 -05:00
parent 9db3f3f20e
commit 091428f683
2 changed files with 8 additions and 12 deletions
+6 -7
View File
@@ -142,7 +142,12 @@ class Loader:
def import_plugin(self, file: str, plugin_directory: str, refresh: bool | None = False, batch: bool | None = False):
try:
plugin = PluginWrapper(file, plugin_directory, self.plugin_path)
async def plugin_emitted_event(event: str, data: Any):
self.logger.debug(f"PLUGIN EMITTED EVENT: {str(event)} {data}")
event_data = PluginEvent(plugin_name=plugin.name, event=event, data=data)
await self.ws.emit("plugin_event", event_data)
plugin = PluginWrapper(file, plugin_directory, self.plugin_path, plugin_emitted_event)
if plugin.name in self.plugins:
if not "debug" in plugin.flags and refresh:
self.logger.info(f"Plugin {plugin.name} is already loaded and has requested to not be re-loaded")
@@ -153,12 +158,6 @@ class Loader:
if plugin.passive:
self.logger.info(f"Plugin {plugin.name} is passive")
async def plugin_emitted_event(event: str, data: Any):
self.logger.debug(f"PLUGIN EMITTED EVENT: {str(event)} {data}")
event_data = PluginEvent(plugin_name=plugin.name, event=event, data=data)
await self.ws.emit("plugin_event", event_data)
self.plugins[plugin.name].set_emitted_event_callback(plugin_emitted_event)
self.plugins[plugin.name] = plugin.start()
self.logger.info(f"Loaded {plugin.name}")
if not batch: