mirror of
https://github.com/SteamDeckHomebrew/decky-loader.git
synced 2026-07-11 22:41:59 +00:00
fix UI reloading on latest beta to prevent freeze when updating Decky
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+2
-1
@@ -395,6 +395,7 @@ async def get_tab_lambda(test) -> Tab:
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return tab
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return tab
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SHARED_CTX_NAMES = ["SharedJSContext", "Steam Shared Context presented by Valve™", "Steam", "SP"]
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SHARED_CTX_NAMES = ["SharedJSContext", "Steam Shared Context presented by Valve™", "Steam", "SP"]
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DO_NOT_CLOSE_URL = "Valve Steam Gamepad/default" # Steam Big Picture Mode tab
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def tab_is_gamepadui(t: Tab) -> bool:
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def tab_is_gamepadui(t: Tab) -> bool:
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return "https://steamloopback.host/routes/" in t.url and t.title in SHARED_CTX_NAMES
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return "https://steamloopback.host/routes/" in t.url and t.title in SHARED_CTX_NAMES
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@@ -414,7 +415,7 @@ async def inject_to_tab(tab_name, js, run_async=False):
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async def close_old_tabs():
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async def close_old_tabs():
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tabs = await get_tabs()
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tabs = await get_tabs()
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for t in tabs:
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for t in tabs:
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if not t.title or t.title not in SHARED_CTX_NAMES:
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if not t.title or (t.title not in SHARED_CTX_NAMES and DO_NOT_CLOSE_URL not in t.url):
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logger.debug("Closing tab: " + getattr(t, "title", "Untitled"))
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logger.debug("Closing tab: " + getattr(t, "title", "Untitled"))
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await t.close()
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await t.close()
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await sleep(0.5)
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await sleep(0.5)
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