hook up plugin events properly

This commit is contained in:
AAGaming
2024-06-13 17:47:53 -04:00
parent 822b6bcaaa
commit 54aecee64e
7 changed files with 10 additions and 12 deletions
@@ -206,6 +206,8 @@ logging.basicConfig(filename=DECKY_PLUGIN_LOG,
format='[%(asctime)s][%(levelname)s]: %(message)s',
force=True)
logger: logging.Logger = logging.getLogger()
# Also log to stdout
logger.addHandler(logging.StreamHandler())
"""The main plugin logger writing to `DECKY_PLUGIN_LOG`."""
logger.setLevel(logging.INFO)
+1 -1
View File
@@ -90,7 +90,7 @@ class PluginWrapper:
return await request.wait_for_result()
async def execute_method(self, method_name: str, args: List[Any]):
async def execute_method(self, method_name: str, *args: List[Any]):
if self.passive:
raise RuntimeError("This plugin is passive (aka does not implement main.py)")
@@ -166,7 +166,7 @@ class SandboxedPlugin:
d: SocketResponseDict = {"type": SocketMessageType.RESPONSE, "res": None, "success": True, "id": data["id"]}
try:
if data["legacy"]:
if data.get("legacy"):
if self.api_version > 0:
raise Exception("Legacy methods may not be used on api_version > 0")
# Legacy kwargs