mirror of
https://github.com/SteamDeckHomebrew/decky-loader.git
synced 2026-06-17 08:47:49 +00:00
Packaging rework (#531)
* fix: get rid of title view jank on latest beta * Count the number of installs for each plugin (#557) * Bump aiohttp from 3.8.4 to 3.8.5 in /backend (#558) * fix: include Decky version in request for index.js This avoids the If-Modified-Since logic in aiohttp and ensures Steam doesn't cache old JS, even if the timestamps are normalized. * fix: clean up shellcheck warnings in act runner script * fix: gitignore settings/ * fix: ensure state directories exist when running without the installer * feat: determine root directory correctly when running from in-tree * fix: fix typo in CI script * refactor: build a proper Python package with poetry * refactor: move decky_plugin under the poetry structure There's no need to special case it anymore, just treat it like any other Python module. * sandboxed_plugin: better fix, attempt 2 --------- Co-authored-by: AAGaming <aagaming@riseup.net> Co-authored-by: Party Wumpus <48649272+PartyWumpus@users.noreply.github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
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from __future__ import annotations
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from asyncio import AbstractEventLoop, Queue, sleep
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from json.decoder import JSONDecodeError
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from logging import getLogger
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from os import listdir, path
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from pathlib import Path
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from traceback import print_exc
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from typing import Any, Tuple
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from aiohttp import web
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from os.path import exists
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from watchdog.events import RegexMatchingEventHandler, DirCreatedEvent, DirModifiedEvent, FileCreatedEvent, FileModifiedEvent # type: ignore
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from watchdog.observers import Observer # type: ignore
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from typing import TYPE_CHECKING
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if TYPE_CHECKING:
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from .main import PluginManager
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from .injector import get_gamepadui_tab
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from .plugin.plugin import PluginWrapper
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Plugins = dict[str, PluginWrapper]
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ReloadQueue = Queue[Tuple[str, str, bool | None] | Tuple[str, str]]
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#TODO: Remove placeholder method
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async def log_plugin_emitted_message(message: Any):
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getLogger().debug(f"EMITTED MESSAGE: " + str(message))
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class FileChangeHandler(RegexMatchingEventHandler):
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def __init__(self, queue: ReloadQueue, plugin_path: str) -> None:
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super().__init__(regexes=[r'^.*?dist\/index\.js$', r'^.*?main\.py$']) # type: ignore
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self.logger = getLogger("file-watcher")
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self.plugin_path = plugin_path
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self.queue = queue
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self.disabled = True
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def maybe_reload(self, src_path: str):
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if self.disabled:
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return
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plugin_dir = Path(path.relpath(src_path, self.plugin_path)).parts[0]
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if exists(path.join(self.plugin_path, plugin_dir, "plugin.json")):
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self.queue.put_nowait((path.join(self.plugin_path, plugin_dir, "main.py"), plugin_dir, True))
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def on_created(self, event: DirCreatedEvent | FileCreatedEvent):
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src_path = event.src_path
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if "__pycache__" in src_path:
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return
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# check to make sure this isn't a directory
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if path.isdir(src_path):
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return
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# get the directory name of the plugin so that we can find its "main.py" and reload it; the
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# file that changed is not necessarily the one that needs to be reloaded
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self.logger.debug(f"file created: {src_path}")
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self.maybe_reload(src_path)
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def on_modified(self, event: DirModifiedEvent | FileModifiedEvent):
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src_path = event.src_path
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if "__pycache__" in src_path:
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return
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# check to make sure this isn't a directory
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if path.isdir(src_path):
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return
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# get the directory name of the plugin so that we can find its "main.py" and reload it; the
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# file that changed is not necessarily the one that needs to be reloaded
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self.logger.debug(f"file modified: {src_path}")
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self.maybe_reload(src_path)
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class Loader:
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def __init__(self, server_instance: PluginManager, plugin_path: str, loop: AbstractEventLoop, live_reload: bool = False) -> None:
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self.loop = loop
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self.logger = getLogger("Loader")
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self.plugin_path = plugin_path
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self.logger.info(f"plugin_path: {self.plugin_path}")
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self.plugins: Plugins = {}
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self.watcher = None
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self.live_reload = live_reload
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self.reload_queue: ReloadQueue = Queue()
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self.loop.create_task(self.handle_reloads())
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if live_reload:
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self.observer = Observer()
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self.watcher = FileChangeHandler(self.reload_queue, plugin_path)
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self.observer.schedule(self.watcher, self.plugin_path, recursive=True) # type: ignore
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self.observer.start()
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self.loop.create_task(self.enable_reload_wait())
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server_instance.web_app.add_routes([
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web.get("/frontend/{path:.*}", self.handle_frontend_assets),
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web.get("/locales/{path:.*}", self.handle_frontend_locales),
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web.get("/plugins", self.get_plugins),
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web.get("/plugins/{plugin_name}/frontend_bundle", self.handle_frontend_bundle),
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web.post("/plugins/{plugin_name}/methods/{method_name}", self.handle_plugin_method_call),
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web.get("/plugins/{plugin_name}/assets/{path:.*}", self.handle_plugin_frontend_assets),
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web.post("/plugins/{plugin_name}/reload", self.handle_backend_reload_request)
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])
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async def enable_reload_wait(self):
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if self.live_reload:
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await sleep(10)
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if self.watcher:
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self.logger.info("Hot reload enabled")
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self.watcher.disabled = False
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async def handle_frontend_assets(self, request: web.Request):
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file = Path(__file__).parents[1].joinpath("static").joinpath(request.match_info["path"])
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return web.FileResponse(file, headers={"Cache-Control": "no-cache"})
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async def handle_frontend_locales(self, request: web.Request):
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req_lang = request.match_info["path"]
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file = Path(__file__).parents[1].joinpath("locales").joinpath(req_lang)
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if exists(file):
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return web.FileResponse(file, headers={"Cache-Control": "no-cache", "Content-Type": "application/json"})
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else:
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self.logger.info(f"Language {req_lang} not available, returning an empty dictionary")
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return web.json_response(data={}, headers={"Cache-Control": "no-cache"})
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async def get_plugins(self, request: web.Request):
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plugins = list(self.plugins.values())
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return web.json_response([{"name": str(i), "version": i.version} for i in plugins])
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async def handle_plugin_frontend_assets(self, request: web.Request):
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plugin = self.plugins[request.match_info["plugin_name"]]
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file = path.join(self.plugin_path, plugin.plugin_directory, "dist/assets", request.match_info["path"])
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return web.FileResponse(file, headers={"Cache-Control": "no-cache"})
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async def handle_frontend_bundle(self, request: web.Request):
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plugin = self.plugins[request.match_info["plugin_name"]]
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with open(path.join(self.plugin_path, plugin.plugin_directory, "dist/index.js"), "r", encoding="utf-8") as bundle:
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return web.Response(text=bundle.read(), content_type="application/javascript")
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def import_plugin(self, file: str, plugin_directory: str, refresh: bool | None = False, batch: bool | None = False):
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try:
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plugin = PluginWrapper(file, plugin_directory, self.plugin_path)
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if plugin.name in self.plugins:
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if not "debug" in plugin.flags and refresh:
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self.logger.info(f"Plugin {plugin.name} is already loaded and has requested to not be re-loaded")
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return
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else:
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self.plugins[plugin.name].stop()
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self.plugins.pop(plugin.name, None)
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if plugin.passive:
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self.logger.info(f"Plugin {plugin.name} is passive")
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self.plugins[plugin.name] = plugin.start()
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self.plugins[plugin.name].set_emitted_message_callback(log_plugin_emitted_message)
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self.logger.info(f"Loaded {plugin.name}")
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if not batch:
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self.loop.create_task(self.dispatch_plugin(plugin.name, plugin.version))
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except Exception as e:
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self.logger.error(f"Could not load {file}. {e}")
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print_exc()
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async def dispatch_plugin(self, name: str, version: str | None):
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gpui_tab = await get_gamepadui_tab()
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await gpui_tab.evaluate_js(f"window.importDeckyPlugin('{name}', '{version}')")
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def import_plugins(self):
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self.logger.info(f"import plugins from {self.plugin_path}")
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directories = [i for i in listdir(self.plugin_path) if path.isdir(path.join(self.plugin_path, i)) and path.isfile(path.join(self.plugin_path, i, "plugin.json"))]
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for directory in directories:
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self.logger.info(f"found plugin: {directory}")
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self.import_plugin(path.join(self.plugin_path, directory, "main.py"), directory, False, True)
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async def handle_reloads(self):
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while True:
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args = await self.reload_queue.get()
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self.import_plugin(*args) # type: ignore
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async def handle_plugin_method_call(self, request: web.Request):
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res = {}
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plugin = self.plugins[request.match_info["plugin_name"]]
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method_name = request.match_info["method_name"]
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try:
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method_info = await request.json()
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args: Any = method_info["args"]
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except JSONDecodeError:
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args = {}
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try:
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if method_name.startswith("_"):
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raise RuntimeError("Tried to call private method")
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res["result"] = await plugin.execute_method(method_name, args)
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res["success"] = True
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except Exception as e:
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res["result"] = str(e)
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res["success"] = False
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return web.json_response(res)
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async def handle_backend_reload_request(self, request: web.Request):
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plugin_name : str = request.match_info["plugin_name"]
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plugin = self.plugins[plugin_name]
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await self.reload_queue.put((plugin.file, plugin.plugin_directory))
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return web.Response(status=200)
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