mirror of
https://github.com/SteamDeckHomebrew/decky-loader.git
synced 2026-07-12 02:12:01 +00:00
Add api for showing toast notifications
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@@ -0,0 +1,93 @@
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import { ToastData, afterPatch, findInReactTree, findModuleChild, sleep, unpatch } from 'decky-frontend-lib';
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import Toast from './components/Toast';
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import Logger from './logger';
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declare global {
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interface Window {
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__TOASTER_INSTANCE: any;
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NotificationStore: any;
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}
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}
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class Toaster extends Logger {
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private instanceRet: any;
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private node: any;
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private settingsModule: any;
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constructor() {
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super('Toaster');
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window.__TOASTER_INSTANCE?.deinit?.();
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window.__TOASTER_INSTANCE = this;
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this.init();
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}
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async init() {
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this.settingsModule = findModuleChild((m) => {
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if (typeof m !== 'object') return undefined;
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for (let prop in m) {
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if (typeof m[prop]?.settings?.bDisableToastsInGame !== 'undefined') return m[prop];
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}
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});
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let instance: any;
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while (true) {
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instance = findInReactTree(
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(document.getElementById('root') as any)._reactRootContainer._internalRoot.current,
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(x) => x?.memoizedProps?.className?.startsWith('toastmanager_ToastPlaceholder'),
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);
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if (instance) break;
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this.debug('finding instance');
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await sleep(2000);
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}
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this.node = instance.return.return;
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this.node.stateNode.render = (...args: any[]) => {
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const ret = this.node.stateNode.__proto__.render.call(this.node.stateNode, ...args);
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if (ret) {
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this.instanceRet = ret;
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afterPatch(ret, 'type', (_: any, ret: any) => {
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if (ret?.props?.children[1]?.children?.props?.notification?.decky) {
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const toast = ret.props.children[1].children.props.notification;
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ret.props.children[1].children.type = () => <Toast toast={toast} />;
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}
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return ret;
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});
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}
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return ret;
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};
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this.node.stateNode.forceUpdate();
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this.log('Initialized');
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}
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toast(toast: ToastData) {
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const settings = this.settingsModule.settings;
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let toastData = {
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nNotificationID: window.NotificationStore.m_nNextTestNotificationID++,
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rtCreated: Date.now(),
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eType: 15,
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nToastDurationMS: toast.duration || 5e3,
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data: toast,
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decky: true,
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};
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// @ts-ignore
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toastData.data.appid = () => 0;
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if (
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(settings.bDisableAllToasts && !toast.critical) ||
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(settings.bDisableToastsInGame && !toast.critical && window.NotificationStore.BIsUserInGame())
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)
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return;
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window.NotificationStore.m_rgNotificationToasts.push(toastData);
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window.NotificationStore.DispatchNextToast();
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window.NotificationStore.m_rgNotificationToasts.pop();
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}
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deinit() {
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unpatch(this.instanceRet, 'type');
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delete this.node.stateNode.render;
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this.node.stateNode.forceUpdate();
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}
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}
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export default Toaster;
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