mirror of
https://github.com/SteamDeckHomebrew/decky-loader.git
synced 2026-06-17 00:37:49 +00:00
fix(deps): update @decky/ui to version 4.10.2 (#782)
* fix(deps): update @decky/ui to version 4.10.1 * chore(deps): bump @decky/ui 4.8.3 -> 4.10.1 * fix(types): UIMode -> EUIMode * fix(types): bypass missing type in library.ts * fix: lint --------- Co-authored-by: AAGaming <aagaming@riseup.net>
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@@ -47,7 +47,7 @@ export default async function libraryPatch() {
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}
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const unlisten = History.listen(() => {
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if (window.SteamClient.Apps.PromptToChangeShortcut !== patch.patchedFunction) {
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if ((window.SteamClient.Apps as any).PromptToChangeShortcut !== patch.patchedFunction) {
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rePatch();
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}
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});
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@@ -1,5 +1,6 @@
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import { ToastNotification } from '@decky/api';
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import {
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EUIMode,
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ModalRoot,
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Navigation,
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PanelSection,
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@@ -30,7 +31,7 @@ import { HiddenPluginsService } from './hidden-plugins-service';
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import Logger from './logger';
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import { NotificationService } from './notification-service';
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import { InstallType, Plugin, PluginLoadType } from './plugin';
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import RouterHook, { UIMode } from './router-hook';
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import RouterHook from './router-hook';
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import { deinitSteamFixes, initSteamFixes } from './steamfixes';
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import { checkForPluginUpdates } from './store';
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import TabsHook from './tabs-hook';
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@@ -205,12 +206,12 @@ class PluginLoader extends Logger {
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let registration: any;
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const uiMode = await new Promise(
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(r) =>
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(registration = SteamClient.UI.RegisterForUIModeChanged((mode: UIMode) => {
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(registration = SteamClient.UI.RegisterForUIModeChanged((mode: EUIMode) => {
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r(mode);
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registration.unregister();
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})),
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);
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if (uiMode == UIMode.BigPicture) {
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if (uiMode == EUIMode.GamePad) {
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// wait for SP window to exist before loading plugins
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while (!findSP()) {
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await sleep(100);
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@@ -1,4 +1,5 @@
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import {
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EUIMode,
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ErrorBoundary,
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Patch,
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afterPatch,
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@@ -31,11 +32,6 @@ declare global {
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}
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}
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export enum UIMode {
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BigPicture = 4,
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Desktop = 7,
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}
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const isPatched = Symbol('is patched');
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class RouterHook extends Logger {
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@@ -76,13 +72,13 @@ class RouterHook extends Logger {
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this.error('Failed to find router stack module');
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}
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this.modeChangeRegistration = SteamClient.UI.RegisterForUIModeChanged((mode: UIMode) => {
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this.modeChangeRegistration = SteamClient.UI.RegisterForUIModeChanged((mode: EUIMode) => {
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this.debug(`UI mode changed to ${mode}`);
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if (this.patchedModes.has(mode)) return;
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this.patchedModes.add(mode);
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this.debug(`Patching router for UI mode ${mode}`);
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switch (mode) {
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case UIMode.BigPicture:
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case EUIMode.GamePad:
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this.debug('Patching gamepad router');
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this.patchGamepadRouter();
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break;
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