mirror of
https://github.com/SteamDeckHomebrew/decky-loader.git
synced 2026-06-17 08:47:49 +00:00
Fix reloading UI on updates and restarting steam
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+9
-9
@@ -168,15 +168,15 @@ class PluginManager:
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async def inject_javascript(self, tab: Tab, first=False, request=None):
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logger.info("Loading Decky frontend!")
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try:
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# if first:
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# if await tab.has_global_var("deckyHasLoaded", False):
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# tabs = await get_tabs()
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# for t in tabs:
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# if t.title != "Steam" and t.title != "SP":
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# logger.debug("Closing tab: " + getattr(t, "title", "Untitled"))
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# await t.close()
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# await sleep(0.5)
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await tab.evaluate_js("try{if (window.deckyHasLoaded){setTimeout(() => SteamClient.User.StartShutdown(false), 100)}else{window.deckyHasLoaded = true;(async()=>{try{while(!window.SP_REACT){await new Promise(r => setTimeout(r, 10))};await import('http://localhost:1337/frontend/index.js')}catch(e){console.error(e)};})();}}catch(e){console.error(e)}", False, False, False)
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if first:
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if await tab.has_global_var("deckyHasLoaded", False):
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tabs = await get_tabs()
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for t in tabs:
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if not t.title or (t.title != "Steam" and t.title != "SP"):
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logger.debug("Closing tab: " + getattr(t, "title", "Untitled"))
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await t.close()
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await sleep(0.5)
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await tab.evaluate_js("try{if (window.deckyHasLoaded){setTimeout(() => location.reload(), 100)}else{window.deckyHasLoaded = true;(async()=>{try{while(!window.SP_REACT){await new Promise(r => setTimeout(r, 10))};await import('http://localhost:1337/frontend/index.js')}catch(e){console.error(e)};})();}}catch(e){console.error(e)}", False, False, False)
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except:
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logger.info("Failed to inject JavaScript into tab\n" + format_exc())
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pass
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