fix plugin uninstalls

This commit is contained in:
AAGaming
2024-07-04 01:27:13 -04:00
parent 2b2a1d9e39
commit a45df8566e
7 changed files with 54 additions and 26 deletions

View File

@@ -1,12 +1,12 @@
from os import path, environ
from signal import SIG_IGN, SIGINT, SIGTERM, signal
from signal import SIG_IGN, SIGINT, SIGTERM, getsignal, signal
from importlib.util import module_from_spec, spec_from_file_location
from json import dumps, loads
from logging import getLogger
from sys import exit, path as syspath, modules as sysmodules
from traceback import format_exc
from asyncio import (get_event_loop, new_event_loop,
set_event_loop, sleep)
set_event_loop)
from setproctitle import setproctitle, setthreadtitle
from .messages import SocketResponseDict, SocketMessageType
@@ -19,6 +19,8 @@ from typing import List, TypeVar, Any
DataType = TypeVar("DataType")
original_term_handler = getsignal(SIGTERM)
class SandboxedPlugin:
def __init__(self,
name: str,
@@ -46,6 +48,8 @@ class SandboxedPlugin:
self._socket = socket
try:
# Ignore signals meant for parent Process
# TODO SURELY there's a better way to do this.
signal(SIGINT, SIG_IGN)
signal(SIGTERM, SIG_IGN)
@@ -120,7 +124,14 @@ class SandboxedPlugin:
except:
self.log.error("Failed to start " + self.name + "!\n" + format_exc())
exit(0)
get_event_loop().run_forever()
try:
get_event_loop().run_forever()
except SystemExit:
pass
except:
self.log.error("Loop exited for " + self.name + "!\n" + format_exc())
finally:
get_event_loop().close()
async def _unload(self):
try:
@@ -156,6 +167,8 @@ class SandboxedPlugin:
data = loads(message)
if "stop" in data:
# Incase the loader needs to terminate our process soon
signal(SIGTERM, original_term_handler)
self.log.info(f"Calling Loader unload function for {self.name}.")
await self._unload()
@@ -163,10 +176,10 @@ class SandboxedPlugin:
self.log.info("Calling Loader uninstall function.")
await self._uninstall()
get_event_loop().stop()
while get_event_loop().is_running():
await sleep(0.1)
get_event_loop().close()
self.log.debug("Stopping event loop")
loop = get_event_loop()
loop.call_soon_threadsafe(loop.stop)
exit(0)
d: SocketResponseDict = {"type": SocketMessageType.RESPONSE, "res": None, "success": True, "id": data["id"]}