Update decky-frontend-lib and refactor patches

This commit is contained in:
AAGaming
2022-09-04 13:33:42 -04:00
parent eb439574be
commit acaf6c72e4
5 changed files with 21 additions and 18 deletions
+7 -5
View File
@@ -1,4 +1,4 @@
import { afterPatch, findModuleChild, unpatch } from 'decky-frontend-lib';
import { Patch, afterPatch, findModuleChild } from 'decky-frontend-lib';
import { ReactElement, ReactNode, cloneElement, createElement, memo } from 'react';
import type { Route } from 'react-router';
@@ -22,6 +22,8 @@ class RouterHook extends Logger {
private memoizedRouter: any;
private gamepadWrapper: any;
private routerState: DeckyRouterState = new DeckyRouterState();
private wrapperPatch: Patch;
private routerPatch?: Patch;
constructor() {
super('RouterHook');
@@ -87,7 +89,7 @@ class RouterHook extends Logger {
return children;
};
afterPatch(this.gamepadWrapper, 'render', (_: any, ret: any) => {
this.wrapperPatch = afterPatch(this.gamepadWrapper, 'render', (_: any, ret: any) => {
if (ret?.props?.children?.props?.children?.length == 5) {
if (
ret.props.children.props.children[2]?.props?.children?.[0]?.type?.type
@@ -96,7 +98,7 @@ class RouterHook extends Logger {
) {
if (!this.router) {
this.router = ret.props.children.props.children[2]?.props?.children?.[0]?.type;
afterPatch(this.router, 'type', (_: any, ret: any) => {
this.routerPatch = afterPatch(this.router, 'type', (_: any, ret: any) => {
if (!Route)
Route = ret.props.children[0].props.children.find((x: any) => x.props.path == '/createaccount').type;
const returnVal = (
@@ -133,8 +135,8 @@ class RouterHook extends Logger {
}
deinit() {
unpatch(this.gamepadWrapper, 'render');
this.router && unpatch(this.router, 'type');
this.wrapperPatch.unpatch();
this.routerPatch?.unpatch();
}
}
+5 -3
View File
@@ -1,4 +1,4 @@
import { QuickAccessTab, afterPatch, sleep, unpatch } from 'decky-frontend-lib';
import { Patch, QuickAccessTab, afterPatch, sleep } from 'decky-frontend-lib';
import { memo } from 'react';
import Logger from './logger';
@@ -35,6 +35,8 @@ class TabsHook extends Logger {
private qAPTree: any;
private rendererTree: any;
private cNodePatch?: Patch;
constructor() {
super('TabsHook');
@@ -60,7 +62,7 @@ class TabsHook extends Logger {
}
let newQA: any;
let newQATabRenderer: any;
afterPatch(scrollRoot.stateNode, 'render', (_: any, ret: any) => {
this.cNodePatch = afterPatch(scrollRoot.stateNode, 'render', (_: any, ret: any) => {
if (!this.quickAccess && ret.props.children.props.children[4]) {
this.quickAccess = ret?.props?.children?.props?.children[4].type;
newQA = (...args: any) => {
@@ -103,7 +105,7 @@ class TabsHook extends Logger {
}
deinit() {
if (this.cNode) unpatch(this.cNode.stateNode, 'render');
this.cNodePatch?.unpatch();
if (this.qAPTree) this.qAPTree.type = this.quickAccess;
if (this.rendererTree) this.rendererTree.type = this.tabRenderer;
if (this.cNode) this.cNode.stateNode.forceUpdate();
+4 -5
View File
@@ -1,4 +1,4 @@
import { ToastData, afterPatch, findInReactTree, findModuleChild, sleep, unpatch } from 'decky-frontend-lib';
import { Patch, ToastData, afterPatch, findInReactTree, findModuleChild, sleep } from 'decky-frontend-lib';
import Toast from './components/Toast';
import Logger from './logger';
@@ -11,7 +11,7 @@ declare global {
}
class Toaster extends Logger {
private instanceRet: any;
private instanceRetPatch?: Patch;
private node: any;
private settingsModule: any;
@@ -46,8 +46,7 @@ class Toaster extends Logger {
this.node.stateNode.render = (...args: any[]) => {
const ret = this.node.stateNode.__proto__.render.call(this.node.stateNode, ...args);
if (ret) {
this.instanceRet = ret;
afterPatch(ret, 'type', (_: any, ret: any) => {
this.instanceRetPatch = afterPatch(ret, 'type', (_: any, ret: any) => {
if (ret?.props?.children[1]?.children?.props?.notification?.decky) {
const toast = ret.props.children[1].children.props.notification;
ret.props.children[1].children.type = () => <Toast toast={toast} />;
@@ -84,7 +83,7 @@ class Toaster extends Logger {
}
deinit() {
this.instanceRet && unpatch(this.instanceRet, 'type');
this.instanceRetPatch?.unpatch();
this.node && delete this.node.stateNode.render;
this.node && this.node.stateNode.forceUpdate();
}