Update decky-frontend-lib and refactor patches

This commit is contained in:
AAGaming
2022-09-04 13:33:42 -04:00
parent eb439574be
commit acaf6c72e4
5 changed files with 21 additions and 18 deletions
+4 -5
View File
@@ -1,4 +1,4 @@
import { ToastData, afterPatch, findInReactTree, findModuleChild, sleep, unpatch } from 'decky-frontend-lib';
import { Patch, ToastData, afterPatch, findInReactTree, findModuleChild, sleep } from 'decky-frontend-lib';
import Toast from './components/Toast';
import Logger from './logger';
@@ -11,7 +11,7 @@ declare global {
}
class Toaster extends Logger {
private instanceRet: any;
private instanceRetPatch?: Patch;
private node: any;
private settingsModule: any;
@@ -46,8 +46,7 @@ class Toaster extends Logger {
this.node.stateNode.render = (...args: any[]) => {
const ret = this.node.stateNode.__proto__.render.call(this.node.stateNode, ...args);
if (ret) {
this.instanceRet = ret;
afterPatch(ret, 'type', (_: any, ret: any) => {
this.instanceRetPatch = afterPatch(ret, 'type', (_: any, ret: any) => {
if (ret?.props?.children[1]?.children?.props?.notification?.decky) {
const toast = ret.props.children[1].children.props.notification;
ret.props.children[1].children.type = () => <Toast toast={toast} />;
@@ -84,7 +83,7 @@ class Toaster extends Logger {
}
deinit() {
this.instanceRet && unpatch(this.instanceRet, 'type');
this.instanceRetPatch?.unpatch();
this.node && delete this.node.stateNode.render;
this.node && this.node.stateNode.forceUpdate();
}