begin adding static types to backend code

This commit is contained in:
AAGaming
2023-08-26 22:06:01 -04:00
parent ae399b8c0e
commit ecc5f5c2fa
9 changed files with 189 additions and 153 deletions
+41 -21
View File
@@ -4,53 +4,70 @@ import json
# from pprint import pformat
# Partial imports
from aiohttp import ClientSession, web
from asyncio import get_event_loop, sleep
from concurrent.futures import ProcessPoolExecutor
from aiohttp import ClientSession
from asyncio import sleep
from hashlib import sha256
from io import BytesIO
from logging import getLogger
from os import R_OK, W_OK, path, rename, listdir, access, mkdir
from os import R_OK, W_OK, path, listdir, access, mkdir
from shutil import rmtree
from time import time
from zipfile import ZipFile
from localplatform import chown, chmod
from enum import IntEnum
from typing import Dict, List, TypedDict
# Local modules
from helpers import get_ssl_context, download_remote_binary_to_path
from injector import get_gamepadui_tab
from .loader import Loader, Plugins
from .helpers import get_ssl_context, download_remote_binary_to_path
from .settings import SettingsManager
from .injector import get_gamepadui_tab
logger = getLogger("Browser")
class PluginInstallType(IntEnum):
INSTALL = 0
REINSTALL = 1
UPDATE = 2
class PluginInstallRequest(TypedDict):
name: str
artifact: str
version: str
hash: str
install_type: PluginInstallType
class PluginInstallContext:
def __init__(self, artifact, name, version, hash) -> None:
def __init__(self, artifact: str, name: str, version: str, hash: str) -> None:
self.artifact = artifact
self.name = name
self.version = version
self.hash = hash
class PluginBrowser:
def __init__(self, plugin_path, plugins, loader, settings) -> None:
def __init__(self, plugin_path: str, plugins: Plugins, loader: Loader, settings: SettingsManager) -> None:
self.plugin_path = plugin_path
self.plugins = plugins
self.loader = loader
self.settings = settings
self.install_requests = {}
self.install_requests: Dict[str, PluginInstallContext | List[PluginInstallContext]] = {}
def _unzip_to_plugin_dir(self, zip, name, hash):
def _unzip_to_plugin_dir(self, zip: BytesIO, name: str, hash: str):
zip_hash = sha256(zip.getbuffer()).hexdigest()
if hash and (zip_hash != hash):
return False
zip_file = ZipFile(zip)
zip_file.extractall(self.plugin_path)
plugin_dir = path.join(self.plugin_path, self.find_plugin_folder(name))
plugin_folder = self.find_plugin_folder(name)
assert plugin_folder is not None
plugin_dir = path.join(self.plugin_path, plugin_folder)
if not chown(plugin_dir) or not chmod(plugin_dir, 555):
logger.error(f"chown/chmod exited with a non-zero exit code")
return False
return True
async def _download_remote_binaries_for_plugin_with_name(self, pluginBasePath):
async def _download_remote_binaries_for_plugin_with_name(self, pluginBasePath: str):
rv = False
try:
packageJsonPath = path.join(pluginBasePath, 'package.json')
@@ -91,7 +108,7 @@ class PluginBrowser:
return rv
"""Return the filename (only) for the specified plugin"""
def find_plugin_folder(self, name):
def find_plugin_folder(self, name: str) -> str | None:
for folder in listdir(self.plugin_path):
try:
with open(path.join(self.plugin_path, folder, 'plugin.json'), "r", encoding="utf-8") as f:
@@ -102,11 +119,13 @@ class PluginBrowser:
except:
logger.debug(f"skipping {folder}")
async def uninstall_plugin(self, name):
async def uninstall_plugin(self, name: str):
if self.loader.watcher:
self.loader.watcher.disabled = True
tab = await get_gamepadui_tab()
plugin_dir = path.join(self.plugin_path, self.find_plugin_folder(name))
plugin_folder = self.find_plugin_folder(name)
assert plugin_folder is not None
plugin_dir = path.join(self.plugin_path, )
try:
logger.info("uninstalling " + name)
logger.info(" at dir " + plugin_dir)
@@ -133,7 +152,7 @@ class PluginBrowser:
if self.loader.watcher:
self.loader.watcher.disabled = False
async def _install(self, artifact, name, version, hash):
async def _install(self, artifact: str, name: str, version: str, hash: str):
# Will be set later in code
res_zip = None
@@ -185,6 +204,7 @@ class PluginBrowser:
ret = self._unzip_to_plugin_dir(res_zip, name, hash)
if ret:
plugin_folder = self.find_plugin_folder(name)
assert plugin_folder is not None
plugin_dir = path.join(self.plugin_path, plugin_folder)
ret = await self._download_remote_binaries_for_plugin_with_name(plugin_dir)
if ret:
@@ -206,14 +226,14 @@ class PluginBrowser:
if self.loader.watcher:
self.loader.watcher.disabled = False
async def request_plugin_install(self, artifact, name, version, hash, install_type):
async def request_plugin_install(self, artifact: str, name: str, version: str, hash: str, install_type: PluginInstallType):
request_id = str(time())
self.install_requests[request_id] = PluginInstallContext(artifact, name, version, hash)
tab = await get_gamepadui_tab()
await tab.open_websocket()
await tab.evaluate_js(f"DeckyPluginLoader.addPluginInstallPrompt('{name}', '{version}', '{request_id}', '{hash}', {install_type})")
async def request_multiple_plugin_installs(self, requests):
async def request_multiple_plugin_installs(self, requests: List[PluginInstallRequest]):
request_id = str(time())
self.install_requests[request_id] = [PluginInstallContext(req['artifact'], req['name'], req['version'], req['hash']) for req in requests]
js_requests_parameter = ','.join([
@@ -224,17 +244,17 @@ class PluginBrowser:
await tab.open_websocket()
await tab.evaluate_js(f"DeckyPluginLoader.addMultiplePluginsInstallPrompt('{request_id}', [{js_requests_parameter}])")
async def confirm_plugin_install(self, request_id):
async def confirm_plugin_install(self, request_id: str):
requestOrRequests = self.install_requests.pop(request_id)
if isinstance(requestOrRequests, list):
[await self._install(req.artifact, req.name, req.version, req.hash) for req in requestOrRequests]
else:
await self._install(requestOrRequests.artifact, requestOrRequests.name, requestOrRequests.version, requestOrRequests.hash)
def cancel_plugin_install(self, request_id):
def cancel_plugin_install(self, request_id: str):
self.install_requests.pop(request_id)
def cleanup_plugin_settings(self, name):
def cleanup_plugin_settings(self, name: str):
"""Removes any settings related to a plugin. Propably called when a plugin is uninstalled.
Args: