more updater fixes

This commit is contained in:
AAGaming
2022-07-15 12:57:51 -04:00
parent e07827cdb5
commit f015e00561
3 changed files with 7 additions and 10 deletions
+2 -2
View File
@@ -33,7 +33,7 @@ class Tab:
return (await self.websocket.receive_json()) if receive else None
raise RuntimeError("Websocket not opened")
async def evaluate_js(self, js, run_async=False, manage_socket=True):
async def evaluate_js(self, js, run_async=False, manage_socket=True, get_result=True):
if manage_socket:
await self.open_websocket()
@@ -45,7 +45,7 @@ class Tab:
"userGesture": True,
"awaitPromise": run_async
}
})
}, get_result)
if manage_socket:
await self.client.close()
+2 -4
View File
@@ -59,7 +59,7 @@ class Updater:
return {
"current": self.localVer,
"remote": self.remoteVer,
"updatable": self.remoteVer != None
"updatable": self.localVer != None
}
else:
return {"current": "unknown", "updatable": False}
@@ -103,8 +103,7 @@ class Updater:
raw += len(c)
new_progress = round((raw / total) * 100)
if progress != new_progress:
if new_progress - progress>= 2:
self.context.loop.create_task(tab.evaluate_js(f"window.DeckyUpdater.updateProgress({progress})", False, False))
self.context.loop.create_task(tab.evaluate_js(f"window.DeckyUpdater.updateProgress({new_progress})", False, False, False))
progress = new_progress
with open(path.join(getcwd(), ".loader.version"), "w") as out:
@@ -119,4 +118,3 @@ class Updater:
async def do_restart(self):
call(["systemctl", "daemon-reload"])
call(["systemctl", "restart", "plugin_loader"])
exit(0)