Main menu and overlay patching API

This commit is contained in:
AAGaming
2022-12-31 21:53:39 -05:00
parent 81fbd0f83f
commit fdbc508fa8
5 changed files with 383 additions and 24 deletions
+13 -5
View File
@@ -120,6 +120,8 @@ class RouterHook extends Logger {
return <>{renderedComponents}</>;
};
let globalComponents: any;
this.wrapperPatch = afterPatch(this.gamepadWrapper, 'render', (_: any, ret: any) => {
if (ret?.props?.children?.props?.children?.length == 5 || ret?.props?.children?.props?.children?.length == 4) {
const idx = ret?.props?.children?.props?.children?.length == 4 ? 1 : 2;
@@ -143,11 +145,17 @@ class RouterHook extends Logger {
this.memoizedRouter = memo(this.router.type);
this.memoizedRouter.isDeckyRouter = true;
}
ret.props.children.props.children.push(
<DeckyGlobalComponentsStateContextProvider deckyGlobalComponentsState={this.globalComponentsState}>
<DeckyGlobalComponentsWrapper />
</DeckyGlobalComponentsStateContextProvider>,
);
if (!globalComponents) {
globalComponents = (
<DeckyGlobalComponentsStateContextProvider deckyGlobalComponentsState={this.globalComponentsState}>
<DeckyGlobalComponentsWrapper />
</DeckyGlobalComponentsStateContextProvider>
);
}
ret.props.children.props.children.push(globalComponents);
ret.props.children.props.children[idx].props.children[0].type = this.memoizedRouter;
}
}