mirror of
https://github.com/SteamDeckHomebrew/decky-loader.git
synced 2026-07-11 04:32:02 +00:00
199 lines
6.8 KiB
TypeScript
199 lines
6.8 KiB
TypeScript
import { sleep } from '@decky/ui';
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import { FunctionComponent, useEffect, useReducer, useState } from 'react';
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import { uninstallPlugin } from '../plugin';
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import { VerInfo, doRestart, doShutdown } from '../updater';
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import { ValveReactErrorInfo, getLikelyErrorSourceFromValveReactError } from '../utils/errors';
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interface DeckyErrorBoundaryProps {
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error: ValveReactErrorInfo;
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errorKey: string;
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identifier: string;
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reset: () => void;
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}
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declare global {
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interface Window {
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SystemNetworkStore?: any;
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}
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}
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export const startSSH = DeckyBackend.callable('utilities/start_ssh');
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export const starrCEFForwarding = DeckyBackend.callable('utilities/allow_remote_debugging');
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function ipToString(ip: number) {
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return [(ip >>> 24) & 255, (ip >>> 16) & 255, (ip >>> 8) & 255, (ip >>> 0) & 255].join('.');
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}
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// Intentionally not localized since we can't really trust React here
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const DeckyErrorBoundary: FunctionComponent<DeckyErrorBoundaryProps> = ({ error, identifier, reset }) => {
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const [actionLog, addLogLine] = useReducer((log: string, line: string) => (log += '\n' + line), '');
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const [actionsEnabled, setActionsEnabled] = useState<boolean>(true);
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const [debugAllowed, setDebugAllowed] = useState<boolean>(true);
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// Intentionally doesn't use DeckyState.
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const [versionInfo, setVersionInfo] = useState<VerInfo>();
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const [errorSource, wasCausedByPlugin, shouldReportToValve] = getLikelyErrorSourceFromValveReactError(error);
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useEffect(() => {
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if (!shouldReportToValve) DeckyPluginLoader.errorBoundaryHook.temporarilyDisableReporting();
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DeckyPluginLoader.updateVersion().then(setVersionInfo);
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}, []);
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return (
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<>
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<style>
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{`
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*:has(> .deckyErrorBoundary) {
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overflow: scroll !important;
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}
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`}
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</style>
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<div
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style={{
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overflow: 'auto',
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marginLeft: '15px',
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color: 'white',
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fontSize: '16px',
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userSelect: 'auto',
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backgroundColor: 'black',
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marginTop: '48px', // Incase this is a page
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}}
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className="deckyErrorBoundary"
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>
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<h1
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style={{
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fontSize: '20px',
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display: 'inline-block',
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userSelect: 'auto',
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}}
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>
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⚠️ An error occured while rendering this content.
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</h1>
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<pre style={{}}>
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<code>
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{identifier && `Error Reference: ${identifier}`}
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{versionInfo?.current && `\nDecky Version: ${versionInfo.current}`}
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</code>
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</pre>
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<p>This error likely occured in {errorSource}.</p>
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{actionLog?.length > 0 && (
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<pre>
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<code>
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Running actions...
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{actionLog}
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</code>
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</pre>
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)}
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{actionsEnabled && (
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<>
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<h3>Actions: </h3>
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<p>Use the touch screen.</p>
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<div style={{ display: 'block', marginBottom: '5px' }}>
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<button style={{ marginRight: '5px', padding: '5px' }} onClick={reset}>
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Retry
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</button>
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<button
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style={{ marginRight: '5px', padding: '5px' }}
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onClick={() => {
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addLogLine('Restarting Steam...');
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SteamClient.User.StartRestart(false);
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}}
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>
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Restart Steam
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</button>
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</div>
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<div style={{ display: 'block', marginBottom: '5px' }}>
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<button
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style={{ marginRight: '5px', padding: '5px' }}
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onClick={async () => {
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setActionsEnabled(false);
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addLogLine('Restarting Decky...');
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doRestart();
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await sleep(2000);
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addLogLine('Reloading UI...');
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}}
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>
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Restart Decky
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</button>
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<button
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style={{ marginRight: '5px', padding: '5px' }}
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onClick={async () => {
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setActionsEnabled(false);
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addLogLine('Stopping Decky...');
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doShutdown();
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await sleep(5000);
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addLogLine('Restarting Steam...');
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SteamClient.User.StartRestart(false);
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}}
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>
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Disable Decky until next boot
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</button>
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</div>
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{debugAllowed && (
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<div style={{ display: 'block', marginBottom: '5px' }}>
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<button
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style={{ marginRight: '5px', padding: '5px' }}
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onClick={async () => {
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setDebugAllowed(false);
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addLogLine('Enabling CEF debugger forwarding...');
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await starrCEFForwarding();
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addLogLine('Enabling SSH...');
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await startSSH();
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addLogLine('Ready for debugging!');
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if (window?.SystemNetworkStore?.wirelessNetworkDevice?.ip4?.addresses?.[0]?.ip) {
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const ip = ipToString(window.SystemNetworkStore.wirelessNetworkDevice.ip4.addresses[0].ip);
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addLogLine(`CEF Debugger: http://${ip}:8081`);
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addLogLine(`SSH: deck@${ip}`);
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}
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}}
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>
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Allow remote debugging and SSH until next boot
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</button>
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</div>
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)}
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{wasCausedByPlugin && (
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<div style={{ display: 'block', marginBottom: '5px' }}>
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{'\n'}
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<button
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style={{ marginRight: '5px', padding: '5px' }}
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onClick={async () => {
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setActionsEnabled(false);
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addLogLine(`Uninstalling ${errorSource}...`);
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await uninstallPlugin(errorSource);
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await DeckyPluginLoader.frozenPluginsService.invalidate();
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await DeckyPluginLoader.hiddenPluginsService.invalidate();
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await sleep(1000);
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addLogLine('Restarting Decky...');
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doRestart();
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await sleep(2000);
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addLogLine('Restarting Steam...');
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await sleep(500);
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SteamClient.User.StartRestart(false);
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}}
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>
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Uninstall {errorSource} and restart Decky
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</button>
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</div>
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)}
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</>
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)}
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<pre
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style={{
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marginTop: '15px',
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opacity: 0.7,
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userSelect: 'auto',
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}}
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>
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<code>
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{error.error.stack}
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{'\n\n'}
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Component Stack:
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{error.info.componentStack}
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</code>
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</pre>
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</div>
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</>
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);
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};
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export default DeckyErrorBoundary;
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