Files
decky-loader/backend/main.py
T
2023-02-04 00:12:00 -03:00

220 lines
8.1 KiB
Python

# Change PyInstaller files permissions
import sys
from subprocess import call
if hasattr(sys, "_MEIPASS"):
call(["chmod", "-R", "755", sys._MEIPASS])
# Full imports
from asyncio import new_event_loop, set_event_loop, sleep
from logging import basicConfig, getLogger
from os import getenv, path
from traceback import format_exc
import aiohttp_cors
# Partial imports
from aiohttp import client_exceptions
from aiohttp.web import Application, Response, get, run_app, static
from aiohttp_jinja2 import setup as jinja_setup
# local modules
from browser import PluginBrowser
from helpers import (
REMOTE_DEBUGGER_UNIT,
csrf_middleware,
get_csrf_token,
get_homebrew_path,
get_user,
get_user_group,
stop_systemd_unit,
start_systemd_unit,
)
from injector import get_gamepadui_tab, Tab, close_old_tabs
from loader import Loader
from settings import SettingsManager
from updater import Updater
from utilities import Utilities
USER = get_user()
GROUP = get_user_group()
HOMEBREW_PATH = get_homebrew_path()
CONFIG = {
"plugin_path": getenv("PLUGIN_PATH", path.join(HOMEBREW_PATH, "plugins")),
"chown_plugin_path": getenv("CHOWN_PLUGIN_PATH", "1") == "1",
"server_host": getenv("SERVER_HOST", "127.0.0.1"),
"server_port": int(getenv("SERVER_PORT", "1337")),
"live_reload": getenv("LIVE_RELOAD", "1") == "1",
"log_level": {"CRITICAL": 50, "ERROR": 40, "WARNING": 30, "INFO": 20, "DEBUG": 10}[
getenv("LOG_LEVEL", "INFO")
],
}
basicConfig(
level=CONFIG["log_level"], format="[%(module)s][%(levelname)s]: %(message)s"
)
logger = getLogger("Main")
def chown_plugin_dir():
code_chown = call(["chown", "-R", USER + ":" + GROUP, CONFIG["plugin_path"]])
code_chmod = call(["chmod", "-R", "555", CONFIG["plugin_path"]])
if code_chown != 0 or code_chmod != 0:
logger.error(
f"chown/chmod exited with a non-zero exit code (chown: {code_chown}, chmod:"
f" {code_chmod})"
)
if CONFIG["chown_plugin_path"] is True:
chown_plugin_dir()
class PluginManager:
def __init__(self, loop) -> None:
self.loop = loop
self.web_app = Application()
self.web_app.middlewares.append(csrf_middleware)
self.cors = aiohttp_cors.setup(
self.web_app,
defaults={
"https://steamloopback.host": aiohttp_cors.ResourceOptions(
expose_headers="*", allow_headers="*", allow_credentials=True
)
},
)
self.plugin_loader = Loader(
self.web_app, CONFIG["plugin_path"], self.loop, CONFIG["live_reload"]
)
self.plugin_browser = PluginBrowser(
CONFIG["plugin_path"], self.plugin_loader.plugins, self.plugin_loader
)
self.settings = SettingsManager("loader", path.join(HOMEBREW_PATH, "settings"))
self.utilities = Utilities(self)
self.updater = Updater(self)
jinja_setup(self.web_app)
async def startup(_):
if self.settings.getSetting("cef_forward", False):
self.loop.create_task(start_systemd_unit(REMOTE_DEBUGGER_UNIT))
else:
self.loop.create_task(stop_systemd_unit(REMOTE_DEBUGGER_UNIT))
self.loop.create_task(self.loader_reinjector())
self.loop.create_task(self.load_plugins())
self.web_app.on_startup.append(startup)
self.loop.set_exception_handler(self.exception_handler)
self.web_app.add_routes([get("/auth/token", self.get_auth_token)])
for route in list(self.web_app.router.routes()):
self.cors.add(route)
self.web_app.add_routes(
[static("/static", path.join(path.dirname(__file__), "static"))]
)
self.web_app.add_routes(
[static("/legacy", path.join(path.dirname(__file__), "legacy"))]
)
def exception_handler(self, loop, context):
if context["message"] == "Unclosed connection":
return
loop.default_exception_handler(context)
async def get_auth_token(self, request):
return Response(text=get_csrf_token())
async def load_plugins(self):
# await self.wait_for_server()
logger.debug("Loading plugins")
self.plugin_loader.import_plugins()
# await inject_to_tab("SP", "window.syncDeckyPlugins();")
async def loader_reinjector(self):
while True:
tab = None
nf = False
dc = False
while not tab:
try:
tab = await get_gamepadui_tab()
except (
client_exceptions.ClientConnectorError,
client_exceptions.ServerDisconnectedError,
):
if not dc:
logger.debug("Couldn't connect to debugger, waiting...")
dc = True
pass
except ValueError:
if not nf:
logger.debug("Couldn't find GamepadUI tab, waiting...")
nf = True
pass
if not tab:
await sleep(5)
await tab.open_websocket()
await tab.enable()
await self.inject_javascript(tab, True)
try:
async for msg in tab.listen_for_message():
# this gets spammed a lot
if msg.get("method", None) != "Page.navigatedWithinDocument":
logger.debug("Page event: " + str(msg.get("method", None)))
if msg.get("method", None) == "Page.domContentEventFired":
if not await tab.has_global_var("deckyHasLoaded", False):
await self.inject_javascript(tab)
if msg.get("method", None) == "Inspector.detached":
logger.info("CEF has requested that we detach.")
await tab.close_websocket()
break
# If this is a forceful disconnect the loop will just stop without any failure message. In this case, injector.py will handle this for us so we don't need to close the socket.
# This is because of https://github.com/aio-libs/aiohttp/blob/3ee7091b40a1bc58a8d7846e7878a77640e96996/aiohttp/client_ws.py#L321
logger.info("CEF has disconnected...")
# At this point the loop starts again and we connect to the freshly started Steam client once it is ready.
except Exception:
logger.error("Exception while reading page events " + format_exc())
await tab.close_websocket()
pass
# while True:
# await sleep(5)
# if not await tab.has_global_var("deckyHasLoaded", False):
# logger.info("Plugin loader isn't present in Steam anymore, reinjecting...")
# await self.inject_javascript(tab)
async def inject_javascript(self, tab: Tab, first=False, request=None):
logger.info("Loading Decky frontend!")
try:
if first:
if await tab.has_global_var("deckyHasLoaded", False):
await close_old_tabs()
await tab.evaluate_js(
"try{if (window.deckyHasLoaded){setTimeout(() => location.reload(),"
" 100)}else{window.deckyHasLoaded ="
" true;(async()=>{try{while(!window.SP_REACT){await new Promise(r =>"
" setTimeout(r, 10))};await"
" import('http://localhost:1337/frontend/index.js')}catch(e){console.error(e)};})();}}catch(e){console.error(e)}",
False,
False,
False,
)
except Exception:
logger.info("Failed to inject JavaScript into tab\n" + format_exc())
pass
def run(self):
return run_app(
self.web_app,
host=CONFIG["server_host"],
port=CONFIG["server_port"],
loop=self.loop,
access_log=None,
)
if __name__ == "__main__":
loop = new_event_loop()
set_event_loop(loop)
PluginManager(loop).run()