mirror of
https://github.com/SteamDeckHomebrew/decky-loader.git
synced 2026-07-10 23:51:59 +00:00
75 lines
1.9 KiB
TypeScript
75 lines
1.9 KiB
TypeScript
import { FC, createContext, useContext, useEffect, useState } from 'react';
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import { Plugin } from '../plugin';
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interface PublicDeckyState {
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plugins: Plugin[];
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activePlugin: Plugin | null;
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}
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export class DeckyState {
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private _plugins: Plugin[] = [];
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private _activePlugin: Plugin | null = null;
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public eventBus = new EventTarget();
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publicState(): PublicDeckyState {
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return { plugins: this._plugins, activePlugin: this._activePlugin };
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}
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setPlugins(plugins: Plugin[]) {
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this._plugins = plugins;
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this.notifyUpdate();
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}
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setActivePlugin(name: string) {
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this._activePlugin = this._plugins.find((plugin) => plugin.name === name) ?? null;
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this.notifyUpdate();
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}
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closeActivePlugin() {
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this._activePlugin = null;
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this.notifyUpdate();
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}
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private notifyUpdate() {
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this.eventBus.dispatchEvent(new Event('update'));
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}
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}
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interface DeckyStateContext extends PublicDeckyState {
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setActivePlugin(name: string): void;
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closeActivePlugin(): void;
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}
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const DeckyStateContext = createContext<DeckyStateContext>(null as any);
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export const useDeckyState = () => useContext(DeckyStateContext);
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interface Props {
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deckyState: DeckyState;
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}
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export const DeckyStateContextProvider: FC<Props> = ({ children, deckyState }) => {
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const [publicDeckyState, setPublicDeckyState] = useState<PublicDeckyState>({ ...deckyState.publicState() });
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useEffect(() => {
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function onUpdate() {
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setPublicDeckyState({ ...deckyState.publicState() });
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}
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deckyState.eventBus.addEventListener('update', onUpdate);
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return () => deckyState.eventBus.removeEventListener('update', onUpdate);
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}, []);
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const setActivePlugin = (name: string) => deckyState.setActivePlugin(name);
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const closeActivePlugin = () => deckyState.closeActivePlugin();
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return (
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<DeckyStateContext.Provider value={{ ...publicDeckyState, setActivePlugin, closeActivePlugin }}>
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{children}
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</DeckyStateContext.Provider>
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);
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};
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