mirror of
https://github.com/SteamDeckHomebrew/decky-loader.git
synced 2026-06-17 08:47:49 +00:00
acaf165219
* improve the error screen visuals * comment out placeholder buttons * run formatter * Refactor DeckyErrorBoundary styles and text - Removed gray text class usage - Removed styles reminiscent of Steam BPM - Fixed typos * Further refactor of DeckyErrorBoundary.tsx - Change background/text of buttons to be closer to Steam Deck UI - Make panel background not reliant on transparency and have a neutral gray - Bold "likely occurred" text - Make swipe prompt appear in the center of a horizontal bar, drawing more attention to it - Make "An error occurred" text smaller, as it isn't helpful for troubleshooting - Add text clarifying solutions are in recommended order and how to get more help - Add "Retry the action or restart" to the left of Retry, Restart Steam, and Restart Decky buttons - Move disabling Decky to beneath the Decky update checking * Revert header boldness change * add disable plugin buttons to error screen * Set background to black --------- Co-authored-by: EMERALD <info@eme.wtf>
446 lines
17 KiB
TypeScript
446 lines
17 KiB
TypeScript
import { joinClassNames, sleep } from '@decky/ui';
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import { FunctionComponent, useEffect, useReducer, useState } from 'react';
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import { disablePlugin, uninstallPlugin } from '../plugin';
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import { VerInfo, doRestart, doShutdown } from '../updater';
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import { ValveReactErrorInfo, getLikelyErrorSourceFromValveReactError } from '../utils/errors';
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import { useSetting } from '../utils/hooks/useSetting';
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import { UpdateBranch } from './settings/pages/general/BranchSelect';
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interface DeckyErrorBoundaryProps {
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error: ValveReactErrorInfo;
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errorKey: string;
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identifier: string;
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reset: () => void;
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}
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declare global {
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interface Window {
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SystemNetworkStore?: any;
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}
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}
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const classes = {
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root: 'deckyErrorBoundary',
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likelyOccurred: 'likely-occured-msg',
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panel: 'panel-section',
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panelHeader: 'panel-header',
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trace: 'trace',
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rowList: 'row-list',
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rowItem: 'row-item',
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buttonDescRow: 'button-description-row',
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flexRowWGap: 'flex-row',
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marginBottom: 'margin-bottom',
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swipePrompt: 'swipe-prompt',
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};
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const vars = {
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scrollBarwidth: '18px',
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rootMarginLeft: '15px',
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panelXPadding: '20px',
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};
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export const startSSH = DeckyBackend.callable('utilities/start_ssh');
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export const starrCEFForwarding = DeckyBackend.callable('utilities/allow_remote_debugging');
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function ipToString(ip: number) {
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return [(ip >>> 24) & 255, (ip >>> 16) & 255, (ip >>> 8) & 255, (ip >>> 0) & 255].join('.');
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}
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// Intentionally not localized since we can't really trust React here
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const DeckyErrorBoundary: FunctionComponent<DeckyErrorBoundaryProps> = ({ error, identifier, reset }) => {
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const [actionLog, addLogLine] = useReducer((log: string, line: string) => (log += '\n' + line), '');
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const [actionsEnabled, setActionsEnabled] = useState<boolean>(true);
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const [debugAllowed, setDebugAllowed] = useState<boolean>(true);
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// Intentionally doesn't use DeckyState.
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const [versionInfo, setVersionInfo] = useState<VerInfo>();
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const [errorSource, wasCausedByPlugin, shouldReportToValve] = getLikelyErrorSourceFromValveReactError(error);
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useEffect(() => {
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if (!shouldReportToValve) DeckyPluginLoader.errorBoundaryHook.temporarilyDisableReporting();
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DeckyPluginLoader.updateVersion().then(setVersionInfo);
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}, []);
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const [selectedBranch, setSelectedBranch] = useSetting<UpdateBranch>('branch', UpdateBranch.Stable);
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const [isChecking, setIsChecking] = useState<boolean>(false);
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const [updateProgress, setUpdateProgress] = useState<number>(-1);
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const [versionToUpdateTo, setSetVersionToUpdateTo] = useState<string>('');
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useEffect(() => {
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const a = DeckyBackend.addEventListener('updater/update_download_percentage', (percentage) => {
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setUpdateProgress(percentage);
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});
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const b = DeckyBackend.addEventListener('updater/finish_download', () => {
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setUpdateProgress(-2);
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});
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return () => {
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DeckyBackend.removeEventListener('updater/update_download_percentage', a);
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DeckyBackend.removeEventListener('updater/finish_download', b);
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};
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}, []);
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return (
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<>
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<style>
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{`
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*:has(> .${classes.root}) {
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margin-top: var(--basicui-header-height);
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overflow: scroll !important;
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background: #000;
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}
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*:has(> .${classes.root})::-webkit-scrollbar {
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display: initial !important;
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width: ${vars.scrollBarwidth};
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height: 0px;
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}
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*:has(> .${classes.root})::-webkit-scrollbar-thumb {
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background: #4349535e;
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}
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.${classes.root} {
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color: #93929e;
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font-size: 15px;
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margin: 10px 0px 40px ${vars.rootMarginLeft};
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width: calc(100vw - ${vars.scrollBarwidth} - ${vars.rootMarginLeft});
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overflow: visible;
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}
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.${classes.root} button,
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.${classes.root} select {
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border: none;
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padding: 4px 16px !important;
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background: #333;
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color: #ddd;
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font-size: 12px;
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border-radius: 3px;
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outline: none;
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height: 28px;
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}
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.${classes.panel} {
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background: #080808;
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padding: 8px ${vars.panelXPadding};
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border-radius: 3px;
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/* box-shadow: 9px 9px 20px -5px rgb(0 0 0 / 89%); */
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}
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.${classes.panelHeader} {
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font-size: 18px;
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font-weight: bolder;
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text-transform: uppercase;
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}
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.${classes.likelyOccurred} {
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font-size: 22px;
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font-weight: bold;
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color: #588fb4;
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}
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.${classes.rowItem} {
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position: relative;
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}
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.${classes.rowItem}:not(:last-child)::after {
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content: '';
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position: absolute;
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bottom: -4.5px;
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left: 5px;
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right: 15px;
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height: 0.5px;
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background: #3c3c3c47;
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}
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.${classes.flexRowWGap},
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.${classes.buttonDescRow},
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.${classes.rowList},
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.${classes.panel} {
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display: flex;
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}
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.${classes.rowList},
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.${classes.panel} {
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flex-direction: column;
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}
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.${classes.flexRowWGap},
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.${classes.rowList} {
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gap: 8px;
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}
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.${classes.marginBottom} {
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margin-bottom: 10px;
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}
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.${classes.buttonDescRow} {
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justify-content: space-between;
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align-items: center;
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}
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.${classes.swipePrompt} {
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display: flex;
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align-items: center;
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text-align: center;
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position: relative;
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font-style: italic;
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font-size: small;
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margin: 16px 0;
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}
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.${classes.swipePrompt} span {
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padding: 0 8px;
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background-color: #000;
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position: relative;
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z-index: 1;
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}
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.${classes.swipePrompt}::before,
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.${classes.swipePrompt}::after {
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content: "";
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flex-grow: 1;
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border-bottom: 1px solid #474752;
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top: 50%;
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}
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.${classes.swipePrompt}::before {
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right: 50%;
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margin-right: 8px;
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}
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.${classes.swipePrompt}::after {
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left: 50%;
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margin-left: 8px;
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}
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`}
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</style>
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<div className={classes.root}>
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<div className={classes.marginBottom}>An error occurred while rendering this content.</div>
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<pre className={joinClassNames(classes.marginBottom)} style={{ marginTop: '0px' }}>
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<code>
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{identifier && `Error Reference: ${identifier}`}
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{versionInfo?.current && `\nDecky Version: ${versionInfo.current}`}
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</code>
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</pre>
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<div className={joinClassNames(classes.likelyOccurred, classes.marginBottom)}>
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This error likely occurred in {errorSource}.
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</div>
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{actionLog?.length > 0 && (
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<pre>
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<code>
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Running actions...
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{actionLog}
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</code>
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</pre>
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)}
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{actionsEnabled && (
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<div className={classes.panel}>
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<div className={classes.flexRowWGap} style={{ alignItems: 'center', marginBottom: '8px' }}>
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<div className={classes.panelHeader}>Actions</div>
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<div style={{ fontSize: 'small', fontStyle: 'italic' }}>
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Use the touch screen. Solutions are listed in the recommended order. If you are still experiencing
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issues, please post in the #loader-support channel at decky.xyz/discord.
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</div>
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</div>
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<div className={classes.rowList}>
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<div className={joinClassNames(classes.rowItem, classes.buttonDescRow)}>
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Retry the action or restart
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<div className={classes.flexRowWGap}>
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<button onClick={reset}>Retry</button>
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<button
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onClick={() => {
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addLogLine('Restarting Steam...');
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SteamClient.User.StartRestart(false);
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}}
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>
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Restart Steam
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</button>
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<button
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onClick={async () => {
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setActionsEnabled(false);
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addLogLine('Restarting Decky...');
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doRestart();
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await sleep(2000);
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addLogLine('Reloading UI...');
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}}
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>
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Restart Decky
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</button>
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</div>
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</div>
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{wasCausedByPlugin && (
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<div className={joinClassNames(classes.rowItem, classes.buttonDescRow)}>
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Disable or uninstall the suspected plugin
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<div className={classes.flexRowWGap}>
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<button
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onClick={async () => {
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setActionsEnabled(false);
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addLogLine(`Disabling ${errorSource}...`);
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await disablePlugin(errorSource);
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await sleep(1000);
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addLogLine('Restarting Decky...');
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doRestart();
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await sleep(2000);
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addLogLine('Restarting Steam...');
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await sleep(500);
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SteamClient.User.StartRestart(false);
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}}
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>
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Disable {errorSource}
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</button>
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<button
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onClick={async () => {
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setActionsEnabled(false);
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addLogLine(`Uninstalling ${errorSource}...`);
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await uninstallPlugin(errorSource);
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await DeckyPluginLoader.frozenPluginsService.invalidate();
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await DeckyPluginLoader.hiddenPluginsService.invalidate();
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await sleep(1000);
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addLogLine('Restarting Decky...');
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doRestart();
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await sleep(2000);
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addLogLine('Restarting Steam...');
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await sleep(500);
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SteamClient.User.StartRestart(false);
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}}
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>
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Uninstall {errorSource}
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</button>
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</div>
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</div>
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)}
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<div className={joinClassNames(classes.rowItem, classes.buttonDescRow)}>
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Disable all plugins
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<button
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onClick={async () => {
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setActionsEnabled(false);
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addLogLine(`Disabling plugins...`);
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await DeckyBackend.call('utilities/set_all_plugins_disabled');
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await sleep(1000);
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addLogLine('Restarting Decky...');
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doRestart();
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await sleep(2000);
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addLogLine('Restarting Steam...');
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await sleep(500);
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SteamClient.User.StartRestart(false);
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}}
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>
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Disable All Plugins
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</button>
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</div>
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{
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<div className={joinClassNames(classes.rowItem, classes.buttonDescRow)}>
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{updateProgress > -1
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? 'Update in progress... ' + updateProgress + '%'
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: updateProgress == -2
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? 'Update complete. Restarting...'
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: 'Check for Decky updates'}
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{
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<div className={classes.flexRowWGap}>
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{updateProgress == -1 && (
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<>
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<select
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onChange={async (e) => {
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const branch = parseInt(e.target.value);
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setSelectedBranch(branch);
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setSetVersionToUpdateTo('');
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}}
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>
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<option value="0" selected={selectedBranch == UpdateBranch.Stable}>
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Stable
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</option>
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<option value="1" selected={selectedBranch == UpdateBranch.Prerelease}>
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Pre-Release
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</option>
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<option value="2" selected={selectedBranch == UpdateBranch.Testing}>
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Testing
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</option>
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</select>
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<button
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disabled={updateProgress != -1 || isChecking}
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onClick={async () => {
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if (versionToUpdateTo == '') {
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setIsChecking(true);
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const versionInfo = (await DeckyBackend.callable(
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'updater/check_for_updates',
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)()) as unknown as VerInfo;
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setIsChecking(false);
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if (versionInfo?.remote && versionInfo?.remote?.tag_name != versionInfo?.current) {
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setSetVersionToUpdateTo(versionInfo.remote.tag_name);
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} else {
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setSetVersionToUpdateTo('');
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}
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} else {
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DeckyBackend.callable('updater/do_update')();
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setUpdateProgress(0);
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}
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}}
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>
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{' '}
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{isChecking
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? 'Checking for updates...'
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: versionToUpdateTo != ''
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? 'Update to ' + versionToUpdateTo
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: 'Check for updates'}
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</button>
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</>
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)}
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</div>
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}
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</div>
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}
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<div className={joinClassNames(classes.rowItem, classes.buttonDescRow)}>
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Disable Decky until next boot
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<button
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onClick={async () => {
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setActionsEnabled(false);
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addLogLine('Stopping Decky...');
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doShutdown();
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await sleep(5000);
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addLogLine('Restarting Steam...');
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SteamClient.User.StartRestart(false);
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}}
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>
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Disable Decky
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</button>
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</div>
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{debugAllowed && (
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<div className={joinClassNames(classes.rowItem, classes.buttonDescRow)}>
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Enable remote debugging and SSH until next boot (for developers)
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<button
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onClick={async () => {
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setDebugAllowed(false);
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addLogLine('Enabling CEF debugger forwarding...');
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await starrCEFForwarding();
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addLogLine('Enabling SSH...');
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await startSSH();
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addLogLine('Ready for debugging!');
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if (window?.SystemNetworkStore?.wirelessNetworkDevice?.ip4?.addresses?.[0]?.ip) {
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const ip = ipToString(window.SystemNetworkStore.wirelessNetworkDevice.ip4.addresses[0].ip);
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addLogLine(`CEF Debugger: http://${ip}:8081`);
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addLogLine(`SSH: deck@${ip}`);
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}
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}}
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>
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Enable
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</button>
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</div>
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)}
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</div>
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</div>
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)}
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{actionsEnabled && (
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<div className={classes.swipePrompt}>
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<span>Swipe to scroll</span>
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</div>
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)}
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<div className={classes.panel}>
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<div className={classes.panelHeader}>Trace</div>
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<pre
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style={{
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margin: `8px calc(-1 * ${vars.panelXPadding})`,
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userSelect: 'auto',
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overflowX: 'scroll',
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padding: `0px ${vars.panelXPadding}`,
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maskImage: `linear-gradient(to right, transparent, black ${vars.panelXPadding}, black calc(100% - ${vars.panelXPadding}), transparent)`,
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}}
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>
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<code>
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{error.error.stack}
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{'\n\n'}
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Component Stack:
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{error.info.componentStack}
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</code>
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</pre>
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</div>
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</div>
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</>
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);
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};
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export default DeckyErrorBoundary;
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