mirror of
https://github.com/SteamDeckHomebrew/decky-loader.git
synced 2026-06-16 02:21:00 +03:00
* Initial commit. Untested * various fixes Core functionality confirmed working: - Iframe injection into steam client - Plugin fetching from the iframe - Plugin opening * Added function to fetch resources from steam * Improved injector module, added server-js communication - Injector module now has methods for better lower-level manipulation of the tab debug websocket. - Our "front-end" can now communicate with the manager (2-way), completely bypassing the chromium sandbox. This works via a dirty debug console trick, whoever wants to know how it works can take a look at the code. - Added utility methods file, along with an implementation of the aiohttp client that our "front-end" can access, via the system described above. - Added js implementations of the communication system described above, which can be imported by plugins. * Added steam_resource endpoint * Added basic installer script * retry logic bug fix * fixed library injection, event propagation, websocket handling - library is injected directly into the plugins as well as the plugin list - resolveMethodCall is implemented in the plugin_list.js file, which in turns calls window.sendMessage on the iframe to propagate the event - websocket method calls are processed in their own tasks now, so as not to block on long-running calls. Co-authored-by: tza <tza@hidden> Co-authored-by: WerWolv <werwolv98@gmail.com>
61 lines
2.4 KiB
Python
61 lines
2.4 KiB
Python
from aiohttp import web
|
|
from aiohttp_jinja2 import template
|
|
|
|
from os import path, listdir
|
|
from importlib.util import spec_from_file_location, module_from_spec
|
|
from logging import getLogger
|
|
|
|
import injector
|
|
|
|
class Loader:
|
|
def __init__(self, server_instance, plugin_path) -> None:
|
|
self.logger = getLogger("Loader")
|
|
self.plugin_path = plugin_path
|
|
self.plugins = self.import_plugins()
|
|
|
|
server_instance.add_routes([
|
|
web.get("/plugins/iframe", self.plugin_iframe_route),
|
|
web.get("/plugins/reload", self.reload_plugins),
|
|
web.post("/plugins/method_call", self.handle_plugin_method_call),
|
|
web.get("/plugins/load/{name}", self.load_plugin),
|
|
web.get("/steam_resource/{path:.+}", self.get_steam_resource)
|
|
])
|
|
|
|
def import_plugins(self):
|
|
files = [i for i in listdir(self.plugin_path) if i.endswith(".py")]
|
|
dc = {}
|
|
for file in files:
|
|
try:
|
|
spec = spec_from_file_location("_", path.join(self.plugin_path, file))
|
|
module = module_from_spec(spec)
|
|
spec.loader.exec_module(module)
|
|
dc[module.Plugin.name] = module.Plugin
|
|
self.logger.info("Loaded {}".format(module.Plugin.name))
|
|
except Exception as e:
|
|
self.logger.error("Could not load {}. {}".format(file, e))
|
|
return dc
|
|
|
|
async def reload_plugins(self, request=None):
|
|
self.logger.info("Re-importing all plugins.")
|
|
self.plugins = self.import_plugins()
|
|
|
|
async def handle_plugin_method_call(self, plugin_name, method_name, **kwargs):
|
|
return await getattr(self.plugins[plugin_name], method_name)(**kwargs)
|
|
|
|
async def get_steam_resource(self, request):
|
|
tab = (await injector.get_tabs())[0]
|
|
return web.Response(text=await tab.get_steam_resource(f"https://steamloopback.host/{request.match_info['path']}"), content_type="text/html")
|
|
|
|
async def load_plugin(self, request):
|
|
plugin = self.plugins[request.match_info["name"]]
|
|
ret = """
|
|
<script src="/static/library.js"></script>
|
|
<script>const plugin_name = '{}' </script>
|
|
{}
|
|
""".format(plugin.name, plugin.main_view_html)
|
|
return web.Response(text=ret, content_type="text/html")
|
|
|
|
@template('plugin_view.html')
|
|
async def plugin_iframe_route(self, request):
|
|
return {"plugins": self.plugins.values()}
|