codemasher
2021-01-25 00:42:26 +01:00
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<?php
/**
* Class BitMatrix
*
* @created 17.01.2021
* @author ZXing Authors
* @author Smiley <smiley@chillerlan.net>
* @copyright 2021 Smiley
* @license Apache-2.0
*/
namespace chillerlan\QRCode\Decoder;
use chillerlan\QRCode\Common\{MaskPattern, Version};
use InvalidArgumentException;
use function chillerlan\QRCode\Common\uRShift;
use function array_fill, count;
final class BitMatrix{
private int $dimension;
private int $rowSize;
private array $bits;
public function __construct(int $dimension){
$this->dimension = $dimension;
$this->rowSize = ((int)(($this->dimension + 0x1f) / 0x20));
$this->bits = array_fill(0, $this->rowSize * $this->dimension, 0);
}
/**
* <p>Sets the given bit to true.</p>
*
* @param int $x ; The horizontal component (i.e. which column)
* @param int $y ; The vertical component (i.e. which row)
*/
public function set(int $x, int $y):void{
$offset = (int)($y * $this->rowSize + ($x / 0x20));
$this->bits[$offset] ??= 0;
$this->bits[$offset] |= ($this->bits[$offset] |= 1 << ($x & 0x1f));
}
/**
* <p>Flips the given bit. 1 << (0xf9 & 0x1f)</p>
*
* @param int $x ; The horizontal component (i.e. which column)
* @param int $y ; The vertical component (i.e. which row)
*/
public function flip(int $x, int $y):void{
$offset = $y * $this->rowSize + (int)($x / 0x20);
$this->bits[$offset] = ($this->bits[$offset] ^ (1 << ($x & 0x1f)));
}
/**
* <p>Sets a square region of the bit matrix to true.</p>
*
* @param int $left ; The horizontal position to begin at (inclusive)
* @param int $top ; The vertical position to begin at (inclusive)
* @param int $width ; The width of the region
* @param int $height ; The height of the region
*
* @throws \InvalidArgumentException
*/
public function setRegion(int $left, int $top, int $width, int $height):void{
if($top < 0 || $left < 0){
throw new InvalidArgumentException('Left and top must be nonnegative');
}
if($height < 1 || $width < 1){
throw new InvalidArgumentException('Height and width must be at least 1');
}
$right = $left + $width;
$bottom = $top + $height;
if($bottom > $this->dimension || $right > $this->dimension){
throw new InvalidArgumentException('The region must fit inside the matrix');
}
for($y = $top; $y < $bottom; $y++){
$yOffset = $y * $this->rowSize;
for($x = $left; $x < $right; $x++){
$xOffset = $yOffset + (int)($x / 0x20);
$this->bits[$xOffset] = ($this->bits[$xOffset] |= 1 << ($x & 0x1f));
}
}
}
/**
* @return int The dimension (width/height) of the matrix
*/
public function getDimension():int{
return $this->dimension;
}
/**
* <p>Gets the requested bit, where true means black.</p>
*
* @param int $x The horizontal component (i.e. which column)
* @param int $y The vertical component (i.e. which row)
*
* @return bool value of given bit in matrix
*/
public function get(int $x, int $y):bool{
$offset = (int)($y * $this->rowSize + ($x / 0x20));
$this->bits[$offset] ??= 0;
return (uRShift($this->bits[$offset], ($x & 0x1f)) & 1) !== 0;
}
/**
* See ISO 18004:2006 Annex E
*/
public function buildFunctionPattern(Version $version):BitMatrix{
$dimension = $version->getDimension();
// @todo
$bitMatrix = new self($dimension);
// Top left finder pattern + separator + format
$bitMatrix->setRegion(0, 0, 9, 9);
// Top right finder pattern + separator + format
$bitMatrix->setRegion($dimension - 8, 0, 8, 9);
// Bottom left finder pattern + separator + format
$bitMatrix->setRegion(0, $dimension - 8, 9, 8);
// Alignment patterns
$apc = $version->getAlignmentPattern();
$max = count($apc);
for($x = 0; $x < $max; $x++){
$i = $apc[$x] - 2;
for($y = 0; $y < $max; $y++){
if(($x === 0 && ($y === 0 || $y === $max - 1)) || ($x === $max - 1 && $y === 0)){
// No alignment patterns near the three finder paterns
continue;
}
$bitMatrix->setRegion($apc[$y] - 2, $i, 5, 5);
}
}
// Vertical timing pattern
$bitMatrix->setRegion(6, 9, 1, $dimension - 17);
// Horizontal timing pattern
$bitMatrix->setRegion(9, 6, $dimension - 17, 1);
if($version->getVersionNumber() > 6){
// Version info, top right
$bitMatrix->setRegion($dimension - 11, 0, 3, 6);
// Version info, bottom left
$bitMatrix->setRegion(0, $dimension - 11, 6, 3);
}
return $bitMatrix;
}
/**
* Mirror the bit matrix in order to attempt a second reading.
*/
public function mirror():void{
for($x = 0; $x < $this->dimension; $x++){
for($y = $x + 1; $y < $this->dimension; $y++){
if($this->get($x, $y) !== $this->get($y, $x)){
$this->flip($y, $x);
$this->flip($x, $y);
}
}
}
}
/**
* <p>Encapsulates data masks for the data bits in a QR code, per ISO 18004:2006 6.8. Implementations
* of this class can un-mask a raw BitMatrix. For simplicity, they will unmask the entire BitMatrix,
* including areas used for finder patterns, timing patterns, etc. These areas should be unused
* after the point they are unmasked anyway.</p>
*
* <p>Note that the diagram in section 6.8.1 is misleading since it indicates that i is column position
* and j is row position. In fact, as the text says, i is row position and j is column position.</p>
*
* <p>Implementations of this method reverse the data masking process applied to a QR Code and
* make its bits ready to read.</p>
*/
public function unmask(int $dimension, MaskPattern $maskPattern):void{
$mask = $maskPattern->getMask();
for($y = 0; $y < $dimension; $y++){
for($x = 0; $x < $dimension; $x++){
if($mask($x, $y) === 0){
$this->flip($x, $y);
}
}
}
}
}