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[tests] Rewrite the whole test suite to allow more granular testing.
Fix also a few bugs found while rewriting the test suite. In order to be able to run integration tests, the test suite requires a version of Redis >= 2.4.0. The units have been splitted into several different groups using PHPUnit @group annotation to allow developers to enable, disable and combine certain types of tests. The available groups are: - disconnected: can run without a Redis server online - connected: active connection to a Redis server is required - commands: test dedicated to a specific Redis command - slow: performs operations that can slow down execution; A list of the available groups can be obtained by running phpunit --list-groups Groups of tests can be disabled or enabled via the XML configuration file or the standard command-line test runner. Please note that due to a bug in PHPUnit, older versions ignore the --group option when the group is excluded in the XML configuration file. Please refer to http://github.com/sebastianbergmann/phpunit/issues/320 for details Integration tests in the @connected group check if the command being tested is defined in the selected server profile (see the value of the TEST_SERVER_VERSION constant in phpunit.xml). If the command is not defined in the target server profile, the integration test is automatically marked as skipped. We also provide an helper script in the bin directory that can be used to automatically generate a file with the scheleton of a test case for a Redis command by specifying the name of the class in the Predis\Commands namespace. For example, to generate a test case for SET (represented by the Predis\Commands\StringSet class): ./bin/generate-command-test.php --class=StringSet The realm of a command is automatically inferred from the name of the class, but it can be set using the --realm option.
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@@ -27,12 +27,16 @@ abstract class ScriptedCommand extends ServerEval
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*/
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public abstract function getScript();
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/*
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/**
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* Gets the number of arguments that should be considered as keys.
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*
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* @todo Should we make a scripted command act by default as a variadic
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* command where the first argument is the key (KEYS[1]) and the
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* rest is the list of values (ARGV)?
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*
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* @return int
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*/
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protected function keysCount()
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public function getKeysCount()
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{
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// The default behaviour for the base class is to use all the arguments
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// passed to a scripted command to populate the KEYS table in Lua.
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@@ -40,18 +44,20 @@ abstract class ScriptedCommand extends ServerEval
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}
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/**
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* {@inheritdoc}
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* Returns the elements from the arguments that are identified as keys.
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*
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* @return array
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*/
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protected function filterArguments(Array $arguments)
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public function getKeys()
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{
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return array_merge(array($this->getScript(), $this->keysCount()), $arguments);
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return array_slice($this->getArguments(), 2, $this->getKeysCount());
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}
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/**
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* {@inheritdoc}
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*/
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protected function getKeys()
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protected function filterArguments(Array $arguments)
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{
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return array_slice($this->getArguments(), 2, $this->keysCount());
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return array_merge(array($this->getScript(), $this->getKeysCount()), $arguments);
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}
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}
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