Commit Graph

7 Commits

Author SHA1 Message Date
Daniele Alessandri 09895f27bf Rename command class for scripting to Predis\Command\ScriptCommand.
We also changed our wording to indentify this kind of abstraction so
instead of using "scripted commands" (kind of broken English) we now
use "scriptable commands".
2013-11-30 12:43:21 +01:00
Daniele Alessandri d0b431016d Move key prefixing logic from command classes to prefix processor.
While command classes define how the client should filter arguments or
parse responses, key prefixing depends on the actual command signature
as defined by Redis so it really is something that should be handled
separately as the norm.

Developers can define new handlers or override existing ones, but they
can still define the key prefixing logic inside their command classes
by implementing Predis\Command\PrefixableCommandInterface: the key
prefix processor will just use that by overriding any defined handler.
2013-11-29 22:36:32 +01:00
Daniele Alessandri f18d7103f5 [tests] Remove useless backslash in "use" directive. 2013-11-16 14:57:00 +01:00
Daniele Alessandri 729e40d6c0 Use 0 to indicate no arguments for KEYS[] in Lua scripted commands.
We previously used FALSE for that but in the end it does not make much
sense. Luckily for us this does not represent a breaking change since
existing code will keep to work, so we can safely push this change into
the next patch release.
2013-02-16 17:40:49 +01:00
Daniele Alessandri 2d0b30dac5 Client handles -NOSCRIPT falling back to EVAL for scripted commands.
Now Predis\Command\ScriptedCommand uses EVALSHA instead of EVAL internally
so that performances should be better since the client do not resend the
Lua script body on each call.

Plain EVALSHA commands are not affected and will return or throw the error.
2012-04-28 08:56:11 +02:00
Daniele Alessandri ca7bd8149f Scripting abstraction can use negatives to calculate number of keys.
With a negative number Predis will count from the end of the arguments list
to calculate the actual number of keys that will be interpreted as elements
for `KEYS` by the underlying `EVAL` command.
2012-04-25 11:35:06 +02:00
Daniele Alessandri dc14c29676 Rename certain namespaces, interfaces and classes.
Now we follow a Symfony2-like naming convention for namespaces, interfaces
and classes sticking with one clear rule.

- Renamed namespaces:

  - Predis\Network
  - Predis\Profiles
  - Predis\Iterators
  - Predis\Options
  - Predis\Commands
  - Predis\Commands\Processors

- Renamed interfaces:

  - Predis\IReplyObject
  - Predis\IRedisServerError
  - Predis\IConnectionFactory
  - Predis\IConnectionParameters
  - Predis\Options\IOption
  - Predis\Options\IClientOptions
  - Predis\Profile\IServerProfile
  - Predis\Pipeline\IPipelineExecutor
  - Predis\Distribution\INodeKeyGenerator
  - Predis\Distribution\IDistributionStrategy
  - Predis\Protocol\IProtocolProcessor
  - Predis\Protocol\IResponseReader
  - Predis\Protocol\IResponseHandler
  - Predis\Protocol\ICommandSerializer
  - Predis\Protocol\IComposableProtocolProcessor
  - Predis\Network\IConnection
  - Predis\Network\IConnectionSingle
  - Predis\Network\IConnectionComposable
  - Predis\Network\IConnectionCluster
  - Predis\Network\IConnectionReplication
  - Predis\Commands\ICommand
  - Predis\Commands\IPrefixable
  - Predis\Command\Processor\ICommandProcessor
  - Predis\Command\Processor\ICommandProcessorChain
  - Predis\Command\Processor\IProcessingSupport

- Renamed Classes:

  - Predis\Commands\Command
  - Predis\Network\ConnectionBase

- Classes moved to different namespaces:

  - Predis\MonitorContext

Meh
2012-01-31 18:19:18 +01:00