Files
predis/lib/Predis/Iterator/MultiBulkResponse.php
T
Daniele Alessandri 9df9dbdedc Promote multibulk response iterators as Predis response objects.
Multibulk response iterators will not be passed anymore to the response
parser method of the command that generated the response. Pipeline and
transaction abstractions still consume interators returned as response
items.
2012-08-21 17:15:14 +02:00

101 lines
1.9 KiB
PHP

<?php
/*
* This file is part of the Predis package.
*
* (c) Daniele Alessandri <suppakilla@gmail.com>
*
* For the full copyright and license information, please view the LICENSE
* file that was distributed with this source code.
*/
namespace Predis\Iterator;
use Predis\ResponseObjectInterface;
/**
* Iterator that abstracts the access to multibulk replies and allows
* them to be consumed by user's code in a streaming fashion.
*
* @author Daniele Alessandri <suppakilla@gmail.com>
*/
abstract class MultiBulkResponse implements \Iterator, \Countable, ResponseObjectInterface
{
protected $position;
protected $current;
protected $replySize;
/**
* {@inheritdoc}
*/
public function rewind()
{
// NOOP
}
/**
* {@inheritdoc}
*/
public function current()
{
return $this->current;
}
/**
* {@inheritdoc}
*/
public function key()
{
return $this->position;
}
/**
* {@inheritdoc}
*/
public function next()
{
if (++$this->position < $this->replySize) {
$this->current = $this->getValue();
}
return $this->position;
}
/**
* {@inheritdoc}
*/
public function valid()
{
return $this->position < $this->replySize;
}
/**
* Returns the number of items of the whole multibulk reply.
*
* This method should be used to get the size of the current multibulk
* reply without using iterator_count, which actually consumes the
* iterator to calculate the size (rewinding is not supported).
*
* @return int
*/
public function count()
{
return $this->replySize;
}
/**
* Returns the current position of the iterator.
*
* @return int
*/
public function getPosition()
{
return $this->position;
}
/**
* {@inheritdoc}
*/
protected abstract function getValue();
}