mirror of
https://github.com/SteamDeckHomebrew/decky-loader.git
synced 2026-06-16 02:21:00 +03:00
Work around account switching failing to open the CEF debugger socket (#668)
* Work around account switching failing to open the CEF debugger socket this automates lsof and gdb to force close the socket before steam finishes shutting down (from RegisterForShutdownStart) * lint * fix LD_LIBRARY_PATH for gdb
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@@ -37,6 +37,9 @@ def get_live_reload() -> bool:
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def get_keep_systemd_service() -> bool:
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return os.getenv("KEEP_SYSTEMD_SERVICE", "0") == "1"
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def get_use_cef_close_workaround() -> bool:
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return ON_LINUX and os.getenv("USE_CEF_CLOSE_WORKAROUND", "1") == "1"
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def get_log_level() -> int:
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return {"CRITICAL": 50, "ERROR": 40, "WARNING": 30, "INFO": 20, "DEBUG": 10}[
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os.getenv("LOG_LEVEL", "INFO")
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@@ -1,3 +1,5 @@
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from re import compile
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from asyncio import Lock
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import os, pwd, grp, sys, logging
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from subprocess import call, run, DEVNULL, PIPE, STDOUT
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from ..enums import UserType
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@@ -227,3 +229,39 @@ def get_unprivileged_user() -> str:
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user = 'deck'
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return user
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# Works around the CEF debugger TCP socket not closing properly when Steam restarts
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# Group 1 is PID, group 2 is FD. this also filters for "steamwebhelper" in the process name.
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cef_socket_lsof_regex = compile(r"^p(\d+)(?:\s|.)+csteamwebhelper(?:\s|.)+f(\d+)(?:\s|.)+TST=LISTEN")
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close_cef_socket_lock = Lock()
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async def close_cef_socket():
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async with close_cef_socket_lock:
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if _get_effective_user_id() != 0:
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logger.warn("Can't close CEF socket as Decky isn't running as root.")
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return
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# Look for anything listening TCP on port 8080
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lsof = run(["lsof", "-F", "-iTCP:8080", "-sTCP:LISTEN"], capture_output=True, text=True)
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if lsof.returncode != 0 or len(lsof.stdout) < 1:
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logger.error(f"lsof call failed in close_cef_socket! return code: {str(lsof.returncode)}")
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return
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lsof_data = cef_socket_lsof_regex.match(lsof.stdout)
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if not lsof_data:
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logger.error("lsof regex match failed in close_cef_socket!")
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return
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pid = lsof_data.group(1)
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fd = lsof_data.group(2)
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logger.info(f"Closing CEF socket with PID {pid} and FD {fd}")
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# Use gdb to inject a close() call for the socket fd into steamwebhelper
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gdb_ret = run(["gdb", "--nx", "-p", pid, "--batch", "--eval-command", f"call (int)close({fd})"], env={"LD_LIBRARY_PATH": ""})
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if gdb_ret.returncode != 0:
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logger.error(f"Failed to close CEF socket with gdb! return code: {str(gdb_ret.returncode)}", exc_info=True)
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return
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logger.info("CEF socket closed")
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@@ -55,4 +55,7 @@ def get_unprivileged_user() -> str:
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return os.getenv("UNPRIVILEGED_USER", os.getlogin())
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async def restart_webhelper() -> bool:
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return True # Stubbed
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return True # Stubbed
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async def close_cef_socket():
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return # Stubbed
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@@ -20,9 +20,8 @@ from .browser import PluginInstallRequest, PluginInstallType
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if TYPE_CHECKING:
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from .main import PluginManager
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from .injector import inject_to_tab, get_gamepadui_tab, close_old_tabs, get_tab
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from .localplatform.localplatform import ON_WINDOWS
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from . import helpers
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from .localplatform.localplatform import service_stop, service_start, get_home_path, get_username
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from .localplatform.localplatform import ON_WINDOWS, service_stop, service_start, get_home_path, get_username, get_use_cef_close_workaround, close_cef_socket
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class FilePickerObj(TypedDict):
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file: Path
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@@ -78,6 +77,7 @@ class Utilities:
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context.ws.add_route("utilities/get_tab_id", self.get_tab_id)
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context.ws.add_route("utilities/get_user_info", self.get_user_info)
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context.ws.add_route("utilities/http_request", self.http_request_legacy)
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context.ws.add_route("utilities/close_cef_socket", self.close_cef_socket)
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context.ws.add_route("utilities/_call_legacy_utility", self._call_legacy_utility)
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context.web_app.add_routes([
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@@ -287,6 +287,10 @@ class Utilities:
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await service_stop(helpers.SSHD_UNIT)
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return True
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async def close_cef_socket(self):
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if get_use_cef_close_workaround():
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await close_cef_socket()
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async def filepicker_ls(self,
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path: str | None = None,
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include_files: bool = True,
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@@ -1,5 +1,6 @@
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// import reloadFix from './reload';
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import restartFix from './restart';
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// import restartFix from './restart';
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import cefSocketFix from './socket';
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let fixes: Function[] = [];
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export function deinitSteamFixes() {
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@@ -7,6 +8,6 @@ export function deinitSteamFixes() {
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}
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export async function initSteamFixes() {
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// fixes.push(await reloadFix());
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fixes.push(await restartFix());
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fixes.push(cefSocketFix());
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// fixes.push(await restartFix());
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}
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16
frontend/src/steamfixes/socket.ts
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16
frontend/src/steamfixes/socket.ts
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@@ -0,0 +1,16 @@
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import Logger from '../logger';
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const logger = new Logger('CEFSocketFix');
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const closeCEFSocket = DeckyBackend.callable<[], void>('utilities/close_cef_socket');
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export default function cefSocketFix() {
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const reg = window.SteamClient?.User?.RegisterForShutdownStart(async () => {
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logger.log('Closing CEF socket before shutdown');
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await closeCEFSocket();
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});
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if (reg) logger.debug('CEF shutdown handler ready');
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return () => reg?.unregister();
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}
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