mirror of
https://github.com/SteamDeckHomebrew/decky-loader.git
synced 2026-06-15 18:13:40 +03:00
shut down steam instead of restarting it to avoid broken CEF debugger (gamescope will restart stean for us instead)
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@@ -176,7 +176,7 @@ class PluginManager:
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# logger.debug("Closing tab: " + getattr(t, "title", "Untitled"))
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# await t.close()
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# await sleep(0.5)
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await tab.evaluate_js("try{if (window.deckyHasLoaded){setTimeout(() => SteamClient.User.StartRestart(), 100)}else{window.deckyHasLoaded = true;(async()=>{try{while(!window.SP_REACT){await new Promise(r => setTimeout(r, 10))};await import('http://localhost:1337/frontend/index.js')}catch(e){console.error(e)};})();}}catch(e){console.error(e)}", False, False, False)
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await tab.evaluate_js("try{if (window.deckyHasLoaded){setTimeout(() => SteamClient.User.StartShutdown(false), 100)}else{window.deckyHasLoaded = true;(async()=>{try{while(!window.SP_REACT){await new Promise(r => setTimeout(r, 10))};await import('http://localhost:1337/frontend/index.js')}catch(e){console.error(e)};})();}}catch(e){console.error(e)}", False, False, False)
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except:
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logger.info("Failed to inject JavaScript into tab\n" + format_exc())
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pass
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