Reinject loader if steam got restarted

This commit is contained in:
WerWolv
2022-04-07 09:58:26 +02:00
parent a3619d1d3a
commit 3dec82672a
2 changed files with 44 additions and 7 deletions

View File

@@ -1,11 +1,13 @@
#Injector code from https://github.com/SteamDeckHomebrew/steamdeck-ui-inject. More info on how it works there.
from aiohttp import ClientSession
from logging import debug
from logging import debug, getLogger
from asyncio import sleep
BASE_ADDRESS = "http://localhost:8080"
logger = getLogger("Injector")
class Tab:
def __init__(self, res) -> None:
self.title = res["title"]
@@ -68,7 +70,7 @@ async def get_tabs():
res = await web.get("{}/json".format(BASE_ADDRESS))
break
except:
print("Steam isn't available yet. Wait for a moment...")
logger.info("Steam isn't available yet. Wait for a moment...")
await sleep(5)
if res.status == 200:
@@ -82,4 +84,16 @@ async def inject_to_tab(tab_name, js):
tab = next((i for i in tabs if i.title == tab_name), None)
if not tab:
raise ValueError("Tab {} not found in running tabs".format(tab_name))
debug(await tab.evaluate_js(js))
logger.debug(f"Injected JavaScript Result: {await tab.evaluate_js(js)}")
async def tab_has_element(tab_name, element_name):
tabs = await get_tabs()
tab = next((i for i in tabs if i.title == tab_name), None)
if not tab:
return False
res = await tab.evaluate_js(f"document.getElementById('{element_name}') != null")
if not "result" in res or not "result" in res["result"] or not "value" in res["result"]["result"]:
return False;
return res["result"]["result"]["value"]

View File

@@ -1,5 +1,6 @@
from logging import basicConfig, INFO, DEBUG
from logging import getLogger, basicConfig, INFO, DEBUG
from os import getenv
CONFIG = {
"plugin_path": getenv("PLUGIN_PATH", "/home/deck/homebrew/plugins"),
"server_host": getenv("SERVER_HOST", "127.0.0.1"),
@@ -13,13 +14,16 @@ from aiohttp.web import Application, run_app, static
from aiohttp_jinja2 import setup as jinja_setup
from jinja2 import FileSystemLoader
from os import path
from asyncio import get_event_loop
from asyncio import get_event_loop, sleep
from json import loads, dumps
from loader import Loader
from injector import inject_to_tab, get_tabs
from injector import inject_to_tab, get_tabs, tab_has_element
from utilities import util_methods
logger = getLogger("Main")
class PluginManager:
def __init__(self) -> None:
self.loop = get_event_loop()
@@ -30,6 +34,14 @@ class PluginManager:
self.web_app.on_startup.append(self.inject_javascript)
self.web_app.add_routes([static("/static", path.join(path.dirname(__file__), 'static'))])
self.loop.create_task(self.method_call_listener())
self.loop.create_task(self.loader_reinjector())
self.loop.set_exception_handler(self.exception_handler)
def exception_handler(self, loop, context):
if context["message"] == "Unclosed connection":
return
loop.default_exception_handler(context)
async def resolve_method_call(self, tab, call_id, response):
await tab._send_devtools_cmd({
@@ -72,8 +84,19 @@ class PluginManager:
method = loads(data["params"]["args"][0]["value"])
self.loop.create_task(self.handle_method_call(method, tab))
async def loader_reinjector(self):
while True:
await sleep(1)
if not await tab_has_element("QuickAccess", "plugin_iframe"):
logger.info("Plugin loader isn't present in Steam anymore, reinjecting...")
await self.inject_javascript()
async def inject_javascript(self, request=None):
await inject_to_tab("QuickAccess", open(path.join(path.dirname(__file__), "static/plugin_page.js"), "r").read())
try:
await inject_to_tab("QuickAccess", open(path.join(path.dirname(__file__), "static/plugin_page.js"), "r").read())
except:
logger.info("Failed to inject JavaScript into tab")
pass
def run(self):
return run_app(self.web_app, host=CONFIG["server_host"], port=CONFIG["server_port"], loop=self.loop)