mirror of
https://github.com/SteamDeckHomebrew/decky-loader.git
synced 2026-06-14 01:23:43 +03:00
Reinject loader if steam got restarted
This commit is contained in:
@@ -1,11 +1,13 @@
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#Injector code from https://github.com/SteamDeckHomebrew/steamdeck-ui-inject. More info on how it works there.
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from aiohttp import ClientSession
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from logging import debug
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from logging import debug, getLogger
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from asyncio import sleep
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BASE_ADDRESS = "http://localhost:8080"
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logger = getLogger("Injector")
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class Tab:
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def __init__(self, res) -> None:
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self.title = res["title"]
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@@ -68,7 +70,7 @@ async def get_tabs():
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res = await web.get("{}/json".format(BASE_ADDRESS))
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break
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except:
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print("Steam isn't available yet. Wait for a moment...")
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logger.info("Steam isn't available yet. Wait for a moment...")
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await sleep(5)
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if res.status == 200:
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@@ -82,4 +84,16 @@ async def inject_to_tab(tab_name, js):
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tab = next((i for i in tabs if i.title == tab_name), None)
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if not tab:
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raise ValueError("Tab {} not found in running tabs".format(tab_name))
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debug(await tab.evaluate_js(js))
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logger.debug(f"Injected JavaScript Result: {await tab.evaluate_js(js)}")
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async def tab_has_element(tab_name, element_name):
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tabs = await get_tabs()
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tab = next((i for i in tabs if i.title == tab_name), None)
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if not tab:
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return False
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res = await tab.evaluate_js(f"document.getElementById('{element_name}') != null")
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if not "result" in res or not "result" in res["result"] or not "value" in res["result"]["result"]:
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return False;
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return res["result"]["result"]["value"]
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@@ -1,5 +1,6 @@
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from logging import basicConfig, INFO, DEBUG
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from logging import getLogger, basicConfig, INFO, DEBUG
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from os import getenv
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CONFIG = {
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"plugin_path": getenv("PLUGIN_PATH", "/home/deck/homebrew/plugins"),
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"server_host": getenv("SERVER_HOST", "127.0.0.1"),
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@@ -13,13 +14,16 @@ from aiohttp.web import Application, run_app, static
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from aiohttp_jinja2 import setup as jinja_setup
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from jinja2 import FileSystemLoader
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from os import path
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from asyncio import get_event_loop
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from asyncio import get_event_loop, sleep
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from json import loads, dumps
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from loader import Loader
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from injector import inject_to_tab, get_tabs
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from injector import inject_to_tab, get_tabs, tab_has_element
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from utilities import util_methods
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logger = getLogger("Main")
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class PluginManager:
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def __init__(self) -> None:
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self.loop = get_event_loop()
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@@ -30,6 +34,14 @@ class PluginManager:
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self.web_app.on_startup.append(self.inject_javascript)
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self.web_app.add_routes([static("/static", path.join(path.dirname(__file__), 'static'))])
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self.loop.create_task(self.method_call_listener())
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self.loop.create_task(self.loader_reinjector())
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self.loop.set_exception_handler(self.exception_handler)
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def exception_handler(self, loop, context):
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if context["message"] == "Unclosed connection":
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return
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loop.default_exception_handler(context)
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async def resolve_method_call(self, tab, call_id, response):
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await tab._send_devtools_cmd({
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@@ -72,8 +84,19 @@ class PluginManager:
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method = loads(data["params"]["args"][0]["value"])
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self.loop.create_task(self.handle_method_call(method, tab))
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async def loader_reinjector(self):
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while True:
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await sleep(1)
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if not await tab_has_element("QuickAccess", "plugin_iframe"):
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logger.info("Plugin loader isn't present in Steam anymore, reinjecting...")
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await self.inject_javascript()
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async def inject_javascript(self, request=None):
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await inject_to_tab("QuickAccess", open(path.join(path.dirname(__file__), "static/plugin_page.js"), "r").read())
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try:
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await inject_to_tab("QuickAccess", open(path.join(path.dirname(__file__), "static/plugin_page.js"), "r").read())
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except:
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logger.info("Failed to inject JavaScript into tab")
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pass
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def run(self):
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return run_app(self.web_app, host=CONFIG["server_host"], port=CONFIG["server_port"], loop=self.loop)
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