* Fix injector race conditions
* add some more tasks
* hide useless rollup warnings
* goodbye to clientsession errors
* completely fix desktop mode switch race condition
* fix typos and TS warning in plugin error handler
* fix chown error
* start debugger if needed and not already started
* fix get_steam_resource for the like 2 legacy plugins still using it lol
* add ClientOSError to get_tabs error handling
* fix desktop mode making injector get stuck
* Fix imports and variable references
* Get data for all messages
Co-authored-by: AAGaming <aa@mail.catvibers.me>
* initial fixes: everything working except toasts and patch notes
* tabshook changes, disable toaster for now
* prettier
* oops
* implement custom toaster because I am tired of Valve's shit
also fix QAM not injecting sometimes
* remove extra logging
* add findSP, fix patch notes, fix vscode screwup
* fix patch notes
* show error when plugin frontends fail to load
* add get_tab_lambda
* add css and has_element helpers to Tab
* small modals fixup
* Don't forceUpdate QuickAccess on stable
* add routes prop used to get tabs component
* add more dev utils to DFL global
Uses environment variables instead of hard coding the "deck" user/group.
This adds support for systems other than the steam deck that are using the DeckUI.
* Use Environment Variables
* Use method to get USER from a systemd root process
* Fix imports. Add get_user and get_user_group methods in helpers.py. Removed duplicated code
* Add separate setters/getters for user vars. Ensure sleep prevents race condition of user setter in while loop