mirror of
https://github.com/SteamDeckHomebrew/decky-loader.git
synced 2026-06-21 18:51:23 +00:00
Compare commits
3 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 5053a52f32 | |||
| 5bfc53231d | |||
| 2b4e3318ca |
@@ -156,6 +156,12 @@ async def service_start(service_name : str) -> bool:
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res = run(cmd, stdout=PIPE, stderr=STDOUT)
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return res.returncode == 0
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async def restart_webhelper() -> bool:
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logger.info("Restarting steamwebhelper")
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# TODO move to pkill
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res = run(["killall", "-s", "SIGTERM", "steamwebhelper"], stdout=DEVNULL, stderr=DEVNULL)
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return res.returncode == 0
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def get_privileged_path() -> str:
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path = os.getenv("PRIVILEGED_PATH")
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+6
-6
@@ -2,9 +2,9 @@
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import sys
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from typing import Dict
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from .localplatform import (chmod, chown, service_stop, service_start,
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ON_WINDOWS, get_log_level, get_live_reload,
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ON_WINDOWS, ON_LINUX, get_log_level, get_live_reload,
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get_server_port, get_server_host, get_chown_plugin_path,
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get_privileged_path)
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get_privileged_path, restart_webhelper)
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if hasattr(sys, '_MEIPASS'):
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chmod(sys._MEIPASS, 755) # type: ignore
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# Full imports
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@@ -158,10 +158,10 @@ class PluginManager:
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async def inject_javascript(self, tab: Tab, first: bool=False, request: Request|None=None):
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logger.info("Loading Decky frontend!")
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try:
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if first:
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if await tab.has_global_var("deckyHasLoaded", False):
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await close_old_tabs()
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await tab.evaluate_js("try{if (window.deckyHasLoaded){setTimeout(() => location.reload(), 100)}else{window.deckyHasLoaded = true;(async()=>{try{while(!window.SP_REACT){await new Promise(r => setTimeout(r, 10))};await import('http://localhost:1337/frontend/index.js')}catch(e){console.error(e)};})();}}catch(e){console.error(e)}", False, False, False)
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# if first:
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if ON_LINUX and await tab.has_global_var("deckyHasLoaded", False):
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await restart_webhelper()
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await tab.evaluate_js("try{if (window.deckyHasLoaded){setTimeout(() => SteamClient.Browser.RestartJSContext(), 100)}else{window.deckyHasLoaded = true;(async()=>{try{while(!window.webpackChunksteamui){await new Promise(r => setTimeout(r, 10))};await import('http://localhost:1337/frontend/index.js')}catch(e){console.error(e)};})();}}catch(e){console.error(e)}", False, False, False)
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except:
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logger.info("Failed to inject JavaScript into tab\n" + format_exc())
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pass
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@@ -360,7 +360,7 @@ class Utilities:
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tab = await get_gamepadui_tab()
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self.rdt_script_id = None
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await close_old_tabs()
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await tab.evaluate_js("location.reload();", False, True, False)
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await tab.evaluate_js("SteamClient.Browser.RestartJSContext();", False, True, False)
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self.logger.info("React DevTools disabled")
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async def get_user_info(self) -> Dict[str, str]:
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@@ -1,5 +1,16 @@
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// Sets up DFL, then loads start.ts which starts up the loader
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interface Window {
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SP_REACTDOM: any;
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}
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(async () => {
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if (!window.SP_REACT) {
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console.debug('Setting up React globals...');
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// deliberate partial import
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const DFLWebpack = await import('decky-frontend-lib/dist/webpack');
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// TODO move these finds to dfl in v4
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window.SP_REACT = DFLWebpack.findModule((m) => m.Component && m.PureComponent && m.useLayoutEffect);
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window.SP_REACTDOM = DFLWebpack.findModule((m) => m.createPortal && m.createRoot);
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}
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console.debug('Setting up decky-frontend-lib...');
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window.DFL = await import('decky-frontend-lib');
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await import('./start');
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@@ -1,4 +1,4 @@
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import reloadFix from './reload';
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// import reloadFix from './reload';
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import restartFix from './restart';
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let fixes: Function[] = [];
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@@ -7,6 +7,6 @@ export function deinitSteamFixes() {
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}
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export async function initSteamFixes() {
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fixes.push(await reloadFix());
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// fixes.push(await reloadFix());
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fixes.push(await restartFix());
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}
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