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29 Commits

Author SHA1 Message Date
AAGaming b3a5f9659f fix router hook on stable 2024-08-03 18:16:51 -04:00
AAGaming d444248f62 hopefully fix bootloops 2024-08-03 14:07:12 -04:00
AAGaming 9570d0b0c2 python moment 2024-08-03 14:04:23 -04:00
AAGaming 8a90605a64 actually implement timeout in the http_request_legacy handler 2024-08-03 14:04:23 -04:00
AAGaming 9d0dbbb790 disable filepicker patches for now
we need to write one for  SteamClient.System.OpenFileDialog eventually
2024-08-03 14:04:23 -04:00
AAGaming 2303023ad4 chore: remove outdated TODO 2024-08-03 14:04:23 -04:00
AAGaming 599279c137 chore: lint 2024-08-03 14:04:23 -04:00
AAGaming 44be6ba3dd fix incorrect parameter order 2024-08-03 14:04:22 -04:00
AAGaming 5e270de990 fix game theme music error 2024-08-03 14:04:22 -04:00
AAGaming 52b40b7d0c wait for SP to exist before loading plugins when booted in gamepadui mode 2024-08-03 14:04:22 -04:00
AAGaming 3cb150b9fb wait for unlock before showing toasts 2024-08-03 14:04:22 -04:00
AAGaming bac1ef5f4d increase webhelper restart inject delay 2024-08-03 14:04:22 -04:00
AAGaming d9ab176bc7 increase the wait a bit 2024-08-03 14:04:22 -04:00
AAGaming ff856c7148 wait a bit before loading plugins to avoid race conditions 2024-08-03 14:04:21 -04:00
AAGaming 62293d2316 fix(webpack): wait for most chunks to load before starting 2024-08-03 14:04:21 -04:00
AAGaming e00d517119 fix(DeckyIcon): fix decky icon overflowing in toasts
could still use some padding but eh
2024-08-03 14:04:21 -04:00
AAGaming 241aec26e8 chore(toaster): remove log that gets spammed a lot 2024-08-03 14:04:21 -04:00
AAGaming 491d298fd7 chore(deps): bump @decky/api, @decky/ui 2024-08-03 14:04:21 -04:00
AAGaming 262b62ea4f chore(titleview): migrate to Navigation 2024-08-03 14:04:20 -04:00
AAGaming 4cde25c43e fix(tabshook): remove useless leftover alternate.type set in deinit 2024-08-03 14:04:20 -04:00
AAGaming b8bf9f343c refactor(router): add preliminary support for multiple router hook implementations 2024-08-03 14:04:20 -04:00
AAGaming 4cf80595ad feat(toaster):add support for dismissing toasts and new indicator 2024-08-03 14:04:20 -04:00
AAGaming 4c23549748 workaround python throw on webhelper restarts 2024-08-03 14:04:20 -04:00
AAGaming 7b21e81caa inject into desktop ui windows since they don't reload on mode change anymore anyway 2024-08-03 14:04:20 -04:00
AAGaming c2443ee2c5 fix(toaster): remove critical toast logic as ProcessNotification handles it for us 2024-08-03 14:04:19 -04:00
AAGaming df52ebe7ed feat(toaster): add support for fullTemplateTitle 2024-08-03 14:04:19 -04:00
AAGaming b93fc8b557 feat(toaster): render notifications in the quick access menu 2024-08-03 14:04:19 -04:00
AAGaming 88e7919a12 implement new toaster hook
this also supports the notification list and probably also desktop toasts (UI wip, read location enum prop from toast component probably)
2024-08-03 14:04:19 -04:00
AAGaming 28c7254ef6 initial implementation of new router and qam hooks 2024-08-03 14:04:19 -04:00
34 changed files with 169 additions and 601 deletions
+1 -1
View File
@@ -120,7 +120,7 @@
"dependsOn": [
"checkforsettings"
],
"command": "ssh -t ${config:deckuser}@${config:deckip} -p ${config:deckport} ${config:deckkey} 'export PATH=${config:deckdir}/.local/bin:$PATH; export PLUGIN_PATH=${config:deckdir}/homebrew/plugins; export CHOWN_PLUGIN_PATH=0; export LOG_LEVEL=DEBUG; cd ${config:deckdir}/homebrew/dev/pluginloader/backend; echo '${config:deckpass}' | poetry run sh -c \"cd ${config:deckdir}/homebrew/services; sudo -SE env \"PATH=\\$PATH\" python3 ${config:deckdir}/homebrew/dev/pluginloader/backend/main.py\"'",
"command": "ssh ${config:deckuser}@${config:deckip} -p ${config:deckport} ${config:deckkey} 'export PATH=${config:deckdir}/.local/bin:$PATH; export PLUGIN_PATH=${config:deckdir}/homebrew/plugins; export CHOWN_PLUGIN_PATH=0; export LOG_LEVEL=DEBUG; cd ${config:deckdir}/homebrew/dev/pluginloader/backend; echo '${config:deckpass}' | poetry run sh -c \"cd ${config:deckdir}/homebrew/services; sudo -SE env \"PATH=\\$PATH\" python3 ${config:deckdir}/homebrew/dev/pluginloader/backend/main.py\"'",
"problemMatcher": []
},
{
+3 -10
View File
@@ -52,9 +52,6 @@ async def csrf_middleware(request: Request, handler: Handler):
return await handler(request)
return Response(text='Forbidden', status=403)
def create_inject_script(script: str) -> str:
return "try{if (window.deckyHasLoaded){setTimeout(() => SteamClient.Browser.RestartJSContext(), 100)}else{window.deckyHasLoaded = true;(async()=>{try{await import('http://localhost:1337/frontend/%s?v=%s')}catch(e){console.error(e)};})();}}catch(e){console.error(e)}" % (script, get_loader_version(), )
# Get the default homebrew path unless a home_path is specified. home_path argument is deprecated
def get_homebrew_path() -> str:
return localplatform.get_unprivileged_path()
@@ -84,7 +81,7 @@ def get_loader_version() -> str:
return version_str
except Exception as e:
logger.warning(f"Failed to execute get_loader_version(): {str(e)}")
logger.warn(f"Failed to execute get_loader_version(): {str(e)}")
return "unknown"
user_agent = f"Decky/{get_loader_version()} (https://decky.xyz)"
@@ -96,13 +93,9 @@ def get_system_pythonpaths() -> list[str]:
proc = subprocess.run(["python3" if localplatform.ON_LINUX else "python", "-c", "import sys; print('\\n'.join(x for x in sys.path if x))"],
# TODO make this less insane
capture_output=True, user=localplatform.localplatform._get_user_id() if localplatform.ON_LINUX else None, env={} if localplatform.ON_LINUX else None) # pyright: ignore [reportPrivateUsage]
proc.check_returncode()
versions = [x.strip() for x in proc.stdout.decode().strip().split("\n")]
return [x for x in versions if x and not x.isspace()]
return [x.strip() for x in proc.stdout.decode().strip().split("\n")]
except Exception as e:
logger.warning(f"Failed to execute get_system_pythonpaths(): {str(e)}")
logger.warn(f"Failed to execute get_system_pythonpaths(): {str(e)}")
return []
# Download Remote Binaries to local Plugin
+3 -3
View File
@@ -46,7 +46,7 @@ class Tab:
async for message in self.websocket:
data = message.json()
yield data
logger.warning(f"The Tab {self.title} socket has been disconnected while listening for messages.")
logger.warn(f"The Tab {self.title} socket has been disconnected while listening for messages.")
await self.close_websocket()
async def _send_devtools_cmd(self, dc: Dict[str, Any], receive: bool = True):
@@ -381,10 +381,10 @@ async def get_tabs() -> List[Tab]:
na = True
await sleep(5)
except ClientOSError:
logger.warning(f"The request to {BASE_ADDRESS}/json was reset")
logger.warn(f"The request to {BASE_ADDRESS}/json was reset")
await sleep(1)
except TimeoutError:
logger.warning(f"The request to {BASE_ADDRESS}/json timed out")
logger.warn(f"The request to {BASE_ADDRESS}/json timed out")
await sleep(1)
else:
break
+1 -6
View File
@@ -104,15 +104,10 @@ class Loader:
async def enable_reload_wait(self):
if self.live_reload:
await sleep(10)
if self.watcher and self.live_reload:
if self.watcher:
self.logger.info("Hot reload enabled")
self.watcher.disabled = False
async def disable_reload(self):
if self.watcher:
self.watcher.disabled = True
self.live_reload = False
async def handle_frontend_assets(self, request: web.Request):
file = Path(__file__).parent.joinpath("static").joinpath(request.match_info["path"])
return web.FileResponse(file, headers={"Cache-Control": "no-cache"})
+1 -14
View File
@@ -205,15 +205,6 @@
"testing_title": "Testování"
},
"Store": {
"download_progress_info": {
"download_zip": "Stahování pluginu",
"increment_count": "Zvyšující se počet stahování",
"installing_plugin": "Instalování pluginu",
"open_zip": "Otevírání ZIP souboru",
"parse_zip": "Analýza ZIP souboru",
"start": "Inicializace",
"uninstalling_previous": "Odinstalování předchozí kopie"
},
"store_contrib": {
"desc": "Pokud byste chtěli přispět do obchodu Decky Plugin Store, podívejte se na repozitář SteamDeckHomebrew/decky-plugin-template na GitHubu. Informace o vývoji a distribuci jsou k dispozici v README.",
"label": "Přispívání"
@@ -262,11 +253,7 @@
}
},
"Testing": {
"download": "Stáhnout",
"error": "Chyba při instalaci PR",
"header": "Následující verze Decky Loaderu jsou vytvořeny z otevřených Pull Requestů třetích stran. Tým Decky Loaderu neověřil jejich funkčnost ani zabezpečení a mohou být zastaralé.",
"loading": "Načítání Pull Requestů...",
"start_download_toast": "Stahování PR #{{id}}"
"download": "Stáhnout"
},
"TitleView": {
"decky_store_desc": "Otevřít obchod Decky",
+17 -90
View File
@@ -4,7 +4,7 @@
"label": "Canal de actualización",
"prerelease": "Prelanzamiento",
"stable": "Estable",
"testing": "En pruebas"
"testing": "Pruebas"
}
},
"Developer": {
@@ -12,41 +12,9 @@
"disabling": "Desactivando DevTools de React",
"enabling": "Activando DevTools de React"
},
"DropdownMultiselect": {
"button": {
"back": "Volver"
}
},
"FilePickerError": {
"errors": {
"file_not_found": "La ruta especificada no es válida. Por favor revísala e introdúcela correctamente.",
"perm_denied": "No tienes acceso a la ruta especificada. Por favor revisa si tu usuario (deck en Steam Deck) tiene el permiso correspondiente para acceder a la ruta/archivo especificado.",
"unknown": "Ha ocurrido un error desconocido. El error sin procesar es:{{raw_error}}"
}
},
"FilePickerIndex": {
"file": {
"select": "Selecciona este archivo"
},
"files": {
"all_files": "Todos los archivos",
"file_type": "Tipo de archivo",
"show_hidden": "Mostrar archivos ocultos"
},
"filter": {
"created_asce": "Creado (Más antiguo)",
"created_desc": "Creado (Más reciente)",
"modified_asce": "Modificado (Más antiguo)",
"modified_desc": "Modificado (Más reciente)",
"name_asce": "Z-A",
"name_desc": "A-Z",
"size_asce": "Tamaño (Más pequeño)",
"size_desc": "Tamaño (Más grande)"
},
"folder": {
"label": "Carpeta",
"select": "Usar esta carpeta",
"show_more": "Mostrar más archivos"
"select": "Usar esta carpeta"
}
},
"MultiplePluginsInstallModal": {
@@ -76,9 +44,9 @@
}
},
"PluginCard": {
"plugin_full_access": "Este plugin tiene acceso completo a tu Steam Deck.",
"plugin_full_access": "Este plugin tiene acceso completo a su Steam Deck.",
"plugin_install": "Instalar",
"plugin_no_desc": "No se ha proporcionado una descripción.",
"plugin_no_desc": "No se proporcionó una descripción.",
"plugin_version_label": "Versión de Plugin"
},
"PluginInstallModal": {
@@ -103,26 +71,19 @@
}
},
"PluginListIndex": {
"freeze": "Congelar actualizaciones",
"hide": "Acceso rápido: Esconder",
"no_plugin": "¡No hay plugins instalados!",
"plugin_actions": "Acciones de Plugin",
"plugin_actions": "Acciones de plugin",
"reinstall": "Reinstalar",
"reload": "Recargar",
"show": "Acceso rápido: Mostrar",
"unfreeze": "Permitir actualizaciones",
"uninstall": "Desinstalar",
"update_all_many": "Actualizar {{count}} plugins",
"update_all_one": "Actualizar 1 plugin",
"update_all_other": "Actualizar {{count}} plugins",
"update_to": "Actualizar a {{name}}"
},
"PluginListLabel": {
"hidden": "Escondido del menú de acceso rápido"
},
"PluginLoader": {
"decky_title": "Decky",
"decky_update_available": "¡Actualización para {{tag_name}} disponible!",
"decky_update_available": "¡Actualización {{tag_name}} disponible!",
"error": "Error",
"plugin_error_uninstall": "Al cargar {{name}} se ha producido una excepción como se muestra arriba. Esto suele significar que el plugin requiere una actualización para la nueva versión de SteamUI. Comprueba si hay una actualización disponible o valora eliminarlo en los ajustes de Decky, en la sección Plugins.",
"plugin_load_error": {
@@ -139,19 +100,19 @@
"plugin_update_other": "¡Actualizaciones disponibles para {{count}} plugins!"
},
"PluginView": {
"hidden_many": "{{count}} plugins están escondidos de esta lista",
"hidden_one": "1 plugin está escondido de esta lista",
"hidden_other": "{{count}} plugins están escondidos de esta lista"
"hidden_many": "",
"hidden_one": "",
"hidden_other": ""
},
"RemoteDebugging": {
"remote_cef": {
"desc": "Permitir acceso no autenticado al depurador del CEF a cualquier persona en tu red",
"desc": "Permitir acceso no autenticado al CEF debugger a cualquier persona en su red",
"label": "Permitir depuración remota del CEF"
}
},
"SettingsDeveloperIndex": {
"cef_console": {
"button": "Abrir Consola",
"button": "Abrir consola",
"desc": "Abre la consola del CEF. Solamente es útil para propósitos de depuración. Las cosas que hagas aquí pueden ser potencialmente peligrosas y solo se debería usar si eres un desarrollador de plugins, o uno te ha dirigido aquí.",
"label": "Consola CEF"
},
@@ -186,11 +147,6 @@
"developer_mode": {
"label": "Modo desarrollador"
},
"notifications": {
"decky_updates_label": "Actualización de Decky disponible",
"header": "Notificaciones",
"plugin_updates_label": "Actualizaciones de plugin disponibles"
},
"other": {
"header": "Otros"
},
@@ -201,21 +157,11 @@
"SettingsIndex": {
"developer_title": "Desarrollador",
"general_title": "General",
"plugins_title": "Plugins",
"testing_title": "En pruebas"
"plugins_title": "Plugins"
},
"Store": {
"download_progress_info": {
"download_zip": "Descargando plugin",
"increment_count": "Incrementando el contador de descargas",
"installing_plugin": "Instalando plugin",
"open_zip": "Abriendo archivo zip",
"parse_zip": "Analizando archivo zip",
"start": "Iniciando",
"uninstalling_previous": "Desinstalando copia previa"
},
"store_contrib": {
"desc": "Si desea contribuir a la tienda de plugins de Decky, consulta el repositorio SteamDeckHomebrew/decky-plugin-template en GitHub. Hay información disponible acerca del desarrollo y distribución en el archivo README.",
"desc": "Si desea contribuir a la tienda de plugins de Decky, mira el repositorio SteamDeckHomebrew/decky-plugin-template en GitHub. Hay información acerca del desarrollo y distribución en el archivo README.",
"label": "Contribuyendo"
},
"store_filter": {
@@ -227,7 +173,7 @@
},
"store_sort": {
"label": "Ordenar",
"label_def": "Actualizado por última vez (Más reciente)"
"label_def": "Actualizado por última vez (Nuevos)"
},
"store_source": {
"desc": "El código fuente de los plugins está disponible en el repositiorio SteamDeckHomebrew/decky-plugin-database en GitHub.",
@@ -237,17 +183,9 @@
"about": "Información",
"alph_asce": "Alfabéticamente (Z-A)",
"alph_desc": "Alfabéticamente (A-Z)",
"date_asce": "Más antiguo primero",
"date_desc": "Más reciente primero",
"downloads_asce": "Menos descargados primero",
"downloads_desc": "Más descargados primero",
"title": "Navegar"
},
"store_testing_cta": "¡Por favor considera probar plugins nuevos para ayudar al equipo de Decky Loader!",
"store_testing_warning": {
"desc": "Puedes usar este canal de la tienda para probar versiones inestables de plugins. Recuerda compartir tu experiencia en GitHub con el fin de poder actualizar el plugin para todos los usuarios.",
"label": "Bienvenido al canal En Pruebas de la Tienda"
}
"store_testing_cta": "¡Por favor considera probar plugins nuevos para ayudar al equipo de Decky Loader!"
},
"StoreSelect": {
"custom_store": {
@@ -257,21 +195,10 @@
"store_channel": {
"custom": "Personalizada",
"default": "Por defecto",
"label": "Canal de la Tienda",
"testing": "En pruebas"
"label": "Canál de la tienda",
"testing": "Pruebas"
}
},
"Testing": {
"download": "Descargar",
"error": "Error instalando PR",
"header": "Las siguientes versiones de Decky Loader han sido compiladas de solicitudes Pull de terceros. El equipo de Decky Loader no ha verificado su funcionalidad o seguridad, y es posible que estén desactulizadas.",
"loading": "Cargando abrir Solicitudes de Pull...",
"start_download_toast": "Descargando PR #{{id}}"
},
"TitleView": {
"decky_store_desc": "Abrir la tienda de Decky",
"settings_desc": "Abrir los ajustes de Decky"
},
"Updater": {
"decky_updates": "Actualizaciones de Decky",
"no_patch_notes_desc": "No hay notas de parche para esta versión",
+1 -24
View File
@@ -95,14 +95,12 @@
}
},
"PluginListIndex": {
"freeze": "アップデートを凍結",
"hide": "クイックアクセス: 非表示",
"no_plugin": "プラグインがインストールされていません!",
"plugin_actions": "プラグインアクション",
"reinstall": "再インストール",
"reload": "再読み込み",
"show": "クイックアクセス: 表示",
"unfreeze": "アップデートを許可",
"uninstall": "アンインストール",
"update_all_other": "{{count}} 個のプラグインをアップデート",
"update_to": "{{name}} を更新"
@@ -187,19 +185,9 @@
"SettingsIndex": {
"developer_title": "開発者",
"general_title": "一般",
"plugins_title": "プラグイン",
"testing_title": "テスト"
"plugins_title": "プラグイン"
},
"Store": {
"download_progress_info": {
"download_zip": "プラグインのダウンロード中",
"increment_count": "ダウンロード数の増加",
"installing_plugin": "プラグインのインストール中",
"open_zip": "zipファイルを展開中",
"parse_zip": "zipファイルの解析中",
"start": "初期化中",
"uninstalling_previous": "以前のコピーのアンインストール"
},
"store_contrib": {
"desc": "Decky Plugin Storeに貢献したい場合は、GitHubのSteamDeckHomebrew/decky-plugin-templateリポジトリを確認してください。 開発と配布に関する情報は README で入手できます。",
"label": "貢献"
@@ -223,10 +211,6 @@
"about": "概要",
"alph_asce": "アルファベット(Z to A)",
"alph_desc": "アルファベット(A to Z)",
"date_asce": "古い順",
"date_desc": "新しい順",
"downloads_asce": "ダウンロード数が少ない順",
"downloads_desc": "ダウンロード数が多い順",
"title": "閲覧"
},
"store_testing_cta": "Decky Loaderチームを支援するために、新しいプラグインのテストを検討してください!",
@@ -247,13 +231,6 @@
"testing": "テスト"
}
},
"Testing": {
"download": "ダウンロード",
"error": "PRのインストールエラー",
"header": "Decky Loaderの以下のバージョンは、公開されているサードパーティのPull Requestからビルドされたものです。 Decky Loaderチームはその機能や安全性を検証しておらず、内容も古い可能性があります。",
"loading": "Pull Requestの読み込み中...",
"start_download_toast": "PR #{{id}}のダウンロード中"
},
"TitleView": {
"decky_store_desc": "Deckyストアを開く",
"settings_desc": "Decky設定を開く"
+1 -14
View File
@@ -205,15 +205,6 @@
"testing_title": "Тестирование"
},
"Store": {
"download_progress_info": {
"download_zip": "Скачивание плагина",
"increment_count": "Увеличение количества загрузок",
"installing_plugin": "Установка плагина",
"open_zip": "Открытие zip файла",
"parse_zip": "Распаковка zip файла",
"start": "Инициализация",
"uninstalling_previous": "Удаление предыдущей копии"
},
"store_contrib": {
"desc": "Если вы хотите внести свой вклад в магазин плагинов Decky, проверьте репозиторий SteamDeckHomebrew/decky-plugin-template на GitHub. Информация о разработке и распространении доступна в README.",
"label": "Помощь проекту"
@@ -262,11 +253,7 @@
}
},
"Testing": {
"download": "Загрузить",
"error": "Ошибка при установке PR",
"header": "Данные версии Decky Loader созданы на основе сторонних pull requst. Команда Decky Loader не проверяла их функциональность и безопасность, и они могут быть устаревшими.",
"loading": "Загрузка открытых pull requst'ов...",
"start_download_toast": "Загрузка PR#{{id}}"
"download": "Загрузить"
},
"TitleView": {
"decky_store_desc": "Открыть магазин Decky",
@@ -37,9 +37,6 @@ def get_live_reload() -> bool:
def get_keep_systemd_service() -> bool:
return os.getenv("KEEP_SYSTEMD_SERVICE", "0") == "1"
def get_use_cef_close_workaround() -> bool:
return ON_LINUX and os.getenv("USE_CEF_CLOSE_WORKAROUND", "1") == "1"
def get_log_level() -> int:
return {"CRITICAL": 50, "ERROR": 40, "WARNING": 30, "INFO": 20, "DEBUG": 10}[
os.getenv("LOG_LEVEL", "INFO")
@@ -1,5 +1,3 @@
from re import compile
from asyncio import Lock
import os, pwd, grp, sys, logging
from subprocess import call, run, DEVNULL, PIPE, STDOUT
from ..enums import UserType
@@ -203,7 +201,7 @@ def get_unprivileged_path() -> str:
path = None
if path == None:
logger.warning("Unprivileged path is not properly configured. Defaulting to /home/deck/homebrew")
logger.warn("Unprivileged path is not properly configured. Defaulting to /home/deck/homebrew")
path = "/home/deck/homebrew" # We give up
os.makedirs(path, exist_ok=True)
@@ -225,43 +223,7 @@ def get_unprivileged_user() -> str:
break
if user == None:
logger.warning("Unprivileged user is not properly configured. Defaulting to 'deck'")
logger.warn("Unprivileged user is not properly configured. Defaulting to 'deck'")
user = 'deck'
return user
# Works around the CEF debugger TCP socket not closing properly when Steam restarts
# Group 1 is PID, group 2 is FD. this also filters for "steamwebhelper" in the process name.
cef_socket_lsof_regex = compile(r"^p(\d+)(?:\s|.)+csteamwebhelper(?:\s|.)+f(\d+)(?:\s|.)+TST=LISTEN")
close_cef_socket_lock = Lock()
async def close_cef_socket():
async with close_cef_socket_lock:
if _get_effective_user_id() != 0:
logger.warning("Can't close CEF socket as Decky isn't running as root.")
return
# Look for anything listening TCP on port 8080
lsof = run(["lsof", "-F", "-iTCP:8080", "-sTCP:LISTEN"], capture_output=True, text=True)
if lsof.returncode != 0 or len(lsof.stdout) < 1:
logger.error(f"lsof call failed in close_cef_socket! return code: {str(lsof.returncode)}")
return
lsof_data = cef_socket_lsof_regex.match(lsof.stdout)
if not lsof_data:
logger.error("lsof regex match failed in close_cef_socket!")
return
pid = lsof_data.group(1)
fd = lsof_data.group(2)
logger.info(f"Closing CEF socket with PID {pid} and FD {fd}")
# Use gdb to inject a close() call for the socket fd into steamwebhelper
gdb_ret = run(["gdb", "--nx", "-p", pid, "--batch", "--eval-command", f"call (int)close({fd})"], env={"LD_LIBRARY_PATH": ""})
if gdb_ret.returncode != 0:
logger.error(f"Failed to close CEF socket with gdb! return code: {str(gdb_ret.returncode)}", exc_info=True)
return
logger.info("CEF socket closed")
@@ -55,7 +55,4 @@ def get_unprivileged_user() -> str:
return os.getenv("UNPRIVILEGED_USER", os.getlogin())
async def restart_webhelper() -> bool:
return True # Stubbed
async def close_cef_socket():
return # Stubbed
return True # Stubbed
@@ -7,24 +7,22 @@ from .localplatform import ON_WINDOWS
BUFFER_LIMIT = 2 ** 20 # 1 MiB
class UnixSocket:
def __init__(self):
def __init__(self, on_new_message: Callable[[str], Coroutine[Any, Any, Any]]):
'''
on_new_message takes 1 string argument.
It's return value gets used, if not None, to write data to the socket.
Method should be async
'''
self.socket_addr = f"/tmp/plugin_socket_{time.time()}"
self.on_new_message = None
self.on_new_message = on_new_message
self.socket = None
self.reader = None
self.writer = None
self.server_writer = None
self.open_lock = asyncio.Lock()
self.active = True
async def setup_server(self, on_new_message: Callable[[str], Coroutine[Any, Any, Any]]):
async def setup_server(self):
try:
self.on_new_message = on_new_message
self.socket = await asyncio.start_unix_server(self._listen_for_method_call, path=self.socket_addr, limit=BUFFER_LIMIT)
except asyncio.CancelledError:
await self.close_socket_connection()
@@ -60,8 +58,6 @@ class UnixSocket:
if self.socket:
self.socket.close()
await self.socket.wait_closed()
self.active = False
async def read_single_line(self) -> str|None:
reader, _ = await self.get_socket_connection()
@@ -85,7 +81,7 @@ class UnixSocket:
async def _read_single_line(self, reader: asyncio.StreamReader) -> str:
line = bytearray()
while self.active:
while True:
try:
line.extend(await reader.readuntil())
except asyncio.LimitOverrunError:
@@ -95,7 +91,7 @@ class UnixSocket:
line.extend(err.partial)
break
except asyncio.CancelledError:
raise
break
else:
break
@@ -115,7 +111,7 @@ class UnixSocket:
async def _listen_for_method_call(self, reader: asyncio.StreamReader, writer: asyncio.StreamWriter):
self.server_writer = writer
while self.active and self.on_new_message:
while True:
def _(task: asyncio.Task[str|None]):
res = task.result()
@@ -126,19 +122,18 @@ class UnixSocket:
asyncio.create_task(self.on_new_message(line)).add_done_callback(_)
class PortSocket (UnixSocket):
def __init__(self):
def __init__(self, on_new_message: Callable[[str], Coroutine[Any, Any, Any]]):
'''
on_new_message takes 1 string argument.
It's return value gets used, if not None, to write data to the socket.
Method should be async
'''
super().__init__()
super().__init__(on_new_message)
self.host = "127.0.0.1"
self.port = random.sample(range(40000, 60000), 1)[0]
async def setup_server(self, on_new_message: Callable[[str], Coroutine[Any, Any, Any]]):
async def setup_server(self):
try:
self.on_new_message = on_new_message
self.socket = await asyncio.start_server(self._listen_for_method_call, host=self.host, port=self.port, limit=BUFFER_LIMIT)
except asyncio.CancelledError:
await self.close_socket_connection()
+9 -39
View File
@@ -7,17 +7,14 @@ from .localplatform.localplatform import (chmod, chown, service_stop, service_st
get_privileged_path, restart_webhelper)
if hasattr(sys, '_MEIPASS'):
chmod(sys._MEIPASS, 755) # type: ignore
# Full imports
import multiprocessing
multiprocessing.freeze_support()
from asyncio import AbstractEventLoop, CancelledError, Task, all_tasks, current_task, gather, new_event_loop, set_event_loop, sleep
from logging import basicConfig, getLogger
from os import path
from traceback import format_exc
from time import time
import aiohttp_cors # pyright: ignore [reportMissingTypeStubs]
import multiprocessing
import aiohttp_cors # pyright: ignore [reportMissingTypeStubs]
# Partial imports
from aiohttp import client_exceptions
from aiohttp.web import Application, Response, Request, get, run_app, static # pyright: ignore [reportUnknownVariableType]
@@ -26,7 +23,7 @@ from setproctitle import getproctitle, setproctitle, setthreadtitle
# local modules
from .browser import PluginBrowser
from .helpers import (REMOTE_DEBUGGER_UNIT, create_inject_script, csrf_middleware, get_csrf_token, get_loader_version,
from .helpers import (REMOTE_DEBUGGER_UNIT, csrf_middleware, get_csrf_token, get_loader_version,
mkdir_as_user, get_system_pythonpaths, get_effective_user_id)
from .injector import get_gamepadui_tab, Tab
@@ -76,9 +73,6 @@ class PluginManager:
self.plugin_browser = PluginBrowser(plugin_path, self.plugin_loader.plugins, self.plugin_loader, self.settings)
self.utilities = Utilities(self)
self.updater = Updater(self)
self.last_webhelper_exit: float = 0
self.webhelper_crash_count: int = 0
self.inject_fallback: bool = False
jinja_setup(self.web_app)
@@ -100,33 +94,12 @@ class PluginManager:
self.cors.add(route) # pyright: ignore [reportUnknownMemberType]
self.web_app.add_routes([static("/static", path.join(path.dirname(__file__), 'static'))])
async def handle_crash(self):
if not self.reinject:
return
new_time = time()
if (new_time - self.last_webhelper_exit < 60):
self.webhelper_crash_count += 1
logger.warning(f"webhelper crashed within a minute from last crash! crash count: {self.webhelper_crash_count}")
else:
self.webhelper_crash_count = 0
self.last_webhelper_exit = new_time
# should never happen
if (self.webhelper_crash_count > 4):
await self.updater.do_shutdown()
# Give up
exit(0)
async def shutdown(self, _: Application):
try:
logger.info(f"Shutting down...")
logger.info("Disabling reload...")
await self.plugin_loader.disable_reload()
logger.info("Killing plugins...")
await self.plugin_loader.shutdown_plugins()
logger.info("Disconnecting from WS...")
self.reinject = False
await self.ws.disconnect()
self.reinject = False
if self.js_ctx_tab:
await self.js_ctx_tab.close_websocket()
self.js_ctx_tab = None
@@ -147,7 +120,7 @@ class PluginManager:
pass
logger.debug(f"Task {task} finished")
except:
logger.warning(f"Failed to cancel task {task}:\n" + format_exc())
logger.warn(f"Failed to cancel task {task}:\n" + format_exc())
pass
if current:
tasks.remove(current)
@@ -212,7 +185,6 @@ class PluginManager:
# If this is a forceful disconnect the loop will just stop without any failure message. In this case, injector.py will handle this for us so we don't need to close the socket.
# This is because of https://github.com/aio-libs/aiohttp/blob/3ee7091b40a1bc58a8d7846e7878a77640e96996/aiohttp/client_ws.py#L321
logger.info("CEF has disconnected...")
await self.handle_crash()
# At this point the loop starts again and we connect to the freshly started Steam client once it is ready.
except Exception:
if not self.reinject:
@@ -220,7 +192,6 @@ class PluginManager:
logger.error("Exception while reading page events " + format_exc())
await tab.close_websocket()
self.js_ctx_tab = None
await self.handle_crash()
pass
# while True:
# await sleep(5)
@@ -238,11 +209,7 @@ class PluginManager:
await restart_webhelper()
await sleep(1) # To give CEF enough time to close down the websocket
return # We'll catch the next tab in the main loop
await tab.evaluate_js(create_inject_script("index.js" if self.webhelper_crash_count < 3 else "fallback.js"), False, False, False)
if self.webhelper_crash_count > 2:
self.reinject = False
await sleep(1)
await self.updater.do_shutdown()
await tab.evaluate_js("try{if (window.deckyHasLoaded){setTimeout(() => SteamClient.Browser.RestartJSContext(), 100)}else{window.deckyHasLoaded = true;(async()=>{try{await import('http://localhost:1337/frontend/index.js?v=%s')}catch(e){console.error(e)};})();}}catch(e){console.error(e)}" % (get_loader_version(), ), False, False, False)
except:
logger.info("Failed to inject JavaScript into tab\n" + format_exc())
pass
@@ -257,6 +224,9 @@ def main():
# Fix windows/flask not recognising that .js means 'application/javascript'
import mimetypes
mimetypes.add_type('application/javascript', '.js')
# Required for multiprocessing support in frozen files
multiprocessing.freeze_support()
else:
if get_effective_user_id() != 0:
logger.warning(f"decky is running as an unprivileged user, this is not officially supported and may cause issues")
+24 -36
View File
@@ -1,10 +1,8 @@
from asyncio import CancelledError, Task, create_task, sleep, wait
from asyncio import CancelledError, Task, create_task, sleep
from json import dumps, load, loads
from logging import getLogger
from os import path
from multiprocessing import Process
from time import time
from traceback import format_exc
from .sandboxed_plugin import SandboxedPlugin
from .messages import MethodCallRequest, SocketMessageType
@@ -44,7 +42,8 @@ class PluginWrapper:
self.sandboxed_plugin = SandboxedPlugin(self.name, self.passive, self.flags, self.file, self.plugin_directory, self.plugin_path, self.version, self.author, self.api_version)
self.proc: Process | None = None
self._socket = LocalSocket()
# TODO: Maybe make LocalSocket not require on_new_message to make this cleaner
self._socket = LocalSocket(self.sandboxed_plugin.on_new_message)
self._listener_task: Task[Any]
self._method_call_requests: Dict[str, MethodCallRequest] = {}
@@ -66,7 +65,7 @@ class PluginWrapper:
return self.name
async def _response_listener(self):
while self._socket.active:
while True:
try:
line = await self._socket.read_single_line()
if line != None:
@@ -85,7 +84,7 @@ class PluginWrapper:
async def execute_legacy_method(self, method_name: str, kwargs: Dict[Any, Any]):
if not self.legacy_method_warning:
self.legacy_method_warning = True
self.log.warning(f"Plugin {self.name} is using legacy method calls. This will be removed in a future release.")
self.log.warn(f"Plugin {self.name} is using legacy method calls. This will be removed in a future release.")
if self.passive:
raise RuntimeError("This plugin is passive (aka does not implement main.py)")
@@ -116,40 +115,29 @@ class PluginWrapper:
return self
async def stop(self, uninstall: bool = False):
try:
start_time = time()
if self.passive:
return
_, pending = await wait([
create_task(self._socket.write_single_line(dumps({ "stop": True, "uninstall": uninstall }, ensure_ascii=False)))
], timeout=1)
if hasattr(self, "_listener_task"):
self._listener_task.cancel()
await self.kill_if_still_running()
for pending_task in pending:
pending_task.cancel()
self.log.info(f"Plugin {self.name} has been stopped in {time() - start_time:.1f}s")
except Exception as e:
self.log.error(f"Error during shutdown for plugin {self.name}: {str(e)}\n{format_exc()}")
self.log.info(f"Stopping plugin {self.name}")
if self.passive:
return
if hasattr(self, "_socket"):
await self._socket.write_single_line(dumps({ "stop": True, "uninstall": uninstall }, ensure_ascii=False))
await self._socket.close_socket_connection()
if self.proc:
self.proc.join()
await self.kill_if_still_running()
if hasattr(self, "_listener_task"):
self._listener_task.cancel()
async def kill_if_still_running(self):
start_time = time()
sigtermed = False
time = 0
while self.proc and self.proc.is_alive():
elapsed_time = time() - start_time
if elapsed_time >= 5 and not sigtermed:
sigtermed = True
self.log.warning(f"Plugin {self.name} still alive 5 seconds after stop request! Sending SIGTERM!")
self.terminate()
elif elapsed_time >= 10:
self.log.warning(f"Plugin {self.name} still alive 10 seconds after stop request! Sending SIGKILL!")
self.terminate(True)
await sleep(0.1)
time += 1
if time == 100:
self.log.warn(f"Plugin {self.name} still alive 10 seconds after stop request! Sending SIGTERM!")
self.terminate()
elif time == 200:
self.log.warn(f"Plugin {self.name} still alive 20 seconds after stop request! Sending SIGKILL!")
self.terminate(True)
def terminate(self, kill: bool = False):
if self.proc and self.proc.is_alive():
+20 -10
View File
@@ -1,8 +1,9 @@
import sys
from os import path, environ
from signal import SIG_IGN, SIGINT, SIGTERM, getsignal, signal
from importlib.util import module_from_spec, spec_from_file_location
from json import dumps, loads
from logging import getLogger
from sys import exit, path as syspath, modules as sysmodules
from traceback import format_exc
from asyncio import (get_event_loop, new_event_loop,
set_event_loop)
@@ -12,12 +13,14 @@ from .messages import SocketResponseDict, SocketMessageType
from ..localplatform.localsocket import LocalSocket
from ..localplatform.localplatform import setgid, setuid, get_username, get_home_path
from ..enums import UserType
from .. import helpers, settings, injector # pyright: ignore [reportUnusedImport]
from .. import helpers
from typing import List, TypeVar, Any
DataType = TypeVar("DataType")
original_term_handler = getsignal(SIGTERM)
class SandboxedPlugin:
def __init__(self,
name: str,
@@ -45,6 +48,11 @@ class SandboxedPlugin:
self._socket = socket
try:
# Ignore signals meant for parent Process
# TODO SURELY there's a better way to do this.
signal(SIGINT, SIG_IGN)
signal(SIGTERM, SIG_IGN)
setproctitle(f"{self.name} ({self.file})")
setthreadtitle(self.name)
@@ -70,12 +78,12 @@ class SandboxedPlugin:
environ["DECKY_PLUGIN_AUTHOR"] = self.author
# append the plugin's `py_modules` to the recognized python paths
sys.path.append(path.join(environ["DECKY_PLUGIN_DIR"], "py_modules"))
syspath.append(path.join(environ["DECKY_PLUGIN_DIR"], "py_modules"))
#TODO: FIX IN A LESS CURSED WAY
keys = [key for key in sys.modules if key.startswith("decky_loader.")]
keys = [key for key in sysmodules if key.startswith("decky_loader.")]
for key in keys:
sys.modules[key.replace("decky_loader.", "")] = sys.modules[key]
sysmodules[key.replace("decky_loader.", "")] = sysmodules[key]
from .imports import decky
async def emit(event: str, *args: Any) -> None:
@@ -87,9 +95,9 @@ class SandboxedPlugin:
# copy the docstring over so we don't have to duplicate it
emit.__doc__ = decky.emit.__doc__
decky.emit = emit
sys.modules["decky"] = decky
sysmodules["decky"] = decky
# provided for compatibility
sys.modules["decky_plugin"] = decky
sysmodules["decky_plugin"] = decky
spec = spec_from_file_location("_", self.file)
assert spec is not None
@@ -112,10 +120,10 @@ class SandboxedPlugin:
get_event_loop().create_task(self.Plugin._main())
else:
get_event_loop().create_task(self.Plugin._main(self.Plugin))
get_event_loop().create_task(socket.setup_server(self.on_new_message))
get_event_loop().create_task(socket.setup_server())
except:
self.log.error("Failed to start " + self.name + "!\n" + format_exc())
sys.exit(0)
exit(0)
try:
get_event_loop().run_forever()
except SystemExit:
@@ -159,6 +167,8 @@ class SandboxedPlugin:
data = loads(message)
if "stop" in data:
# Incase the loader needs to terminate our process soon
signal(SIGTERM, original_term_handler)
self.log.info(f"Calling Loader unload function for {self.name}.")
await self._unload()
@@ -170,7 +180,7 @@ class SandboxedPlugin:
loop = get_event_loop()
loop.call_soon_threadsafe(loop.stop)
sys.exit(0)
exit(0)
d: SocketResponseDict = {"type": SocketMessageType.RESPONSE, "res": None, "success": True, "id": data["id"]}
try:
+2 -10
View File
@@ -20,8 +20,9 @@ from .browser import PluginInstallRequest, PluginInstallType
if TYPE_CHECKING:
from .main import PluginManager
from .injector import inject_to_tab, get_gamepadui_tab, close_old_tabs, get_tab
from .localplatform.localplatform import ON_WINDOWS
from . import helpers
from .localplatform.localplatform import ON_WINDOWS, service_stop, service_start, get_home_path, get_username, get_use_cef_close_workaround, close_cef_socket, restart_webhelper
from .localplatform.localplatform import service_stop, service_start, get_home_path, get_username
class FilePickerObj(TypedDict):
file: Path
@@ -77,8 +78,6 @@ class Utilities:
context.ws.add_route("utilities/get_tab_id", self.get_tab_id)
context.ws.add_route("utilities/get_user_info", self.get_user_info)
context.ws.add_route("utilities/http_request", self.http_request_legacy)
context.ws.add_route("utilities/restart_webhelper", self.restart_webhelper)
context.ws.add_route("utilities/close_cef_socket", self.close_cef_socket)
context.ws.add_route("utilities/_call_legacy_utility", self._call_legacy_utility)
context.web_app.add_routes([
@@ -288,13 +287,6 @@ class Utilities:
await service_stop(helpers.SSHD_UNIT)
return True
async def close_cef_socket(self):
if get_use_cef_close_workaround():
await close_cef_socket()
async def restart_webhelper(self):
await restart_webhelper()
async def filepicker_ls(self,
path: str | None = None,
include_files: bool = True,
+3 -3
View File
@@ -50,7 +50,7 @@ class WSRouter:
if self.ws != None:
await self.ws.send_json(data)
else:
self.logger.warning("Dropping message as there is no connected socket: %s", data)
self.logger.warn("Dropping message as there is no connected socket: %s", data)
def add_route(self, name: str, route: Route):
self.routes[name] = route
@@ -69,9 +69,9 @@ class WSRouter:
if instance_id != self.instance_id:
try:
self.logger.warning("Ignoring %s reply from stale instance %d with args %s and response %s", route, instance_id, args, res)
self.logger.warn("Ignoring %s reply from stale instance %d with args %s and response %s", route, instance_id, args, res)
except:
self.logger.warning("Ignoring %s reply from stale instance %d (failed to log event data)", route, instance_id)
self.logger.warn("Ignoring %s reply from stale instance %d (failed to log event data)", route, instance_id)
finally:
return
-3
View File
@@ -34,13 +34,10 @@ curl -L https://raw.githubusercontent.com/SteamDeckHomebrew/decky-loader/main/di
cat > "${HOMEBREW_FOLDER}/services/plugin_loader-backup.service" <<- EOM
[Unit]
Description=SteamDeck Plugin Loader
After=network.target
[Service]
Type=simple
User=root
Restart=always
KillMode=process
TimeoutStopSec=45
ExecStart=${HOMEBREW_FOLDER}/services/PluginLoader
WorkingDirectory=${HOMEBREW_FOLDER}/services
Environment=UNPRIVILEGED_PATH=${HOMEBREW_FOLDER}
-3
View File
@@ -34,13 +34,10 @@ curl -L https://raw.githubusercontent.com/SteamDeckHomebrew/decky-loader/main/di
cat > "${HOMEBREW_FOLDER}/services/plugin_loader-backup.service" <<- EOM
[Unit]
Description=SteamDeck Plugin Loader
After=network.target
[Service]
Type=simple
User=root
Restart=always
KillMode=process
TimeoutStopSec=45
ExecStart=${HOMEBREW_FOLDER}/services/PluginLoader
WorkingDirectory=${HOMEBREW_FOLDER}/services
Environment=UNPRIVILEGED_PATH=${HOMEBREW_FOLDER}
-2
View File
@@ -1,11 +1,9 @@
[Unit]
Description=SteamDeck Plugin Loader
After=network.target
[Service]
Type=simple
User=root
Restart=always
KillMode=process
TimeoutStopSec=45
ExecStart=${HOMEBREW_FOLDER}/services/PluginLoader
WorkingDirectory=${HOMEBREW_FOLDER}/services
-2
View File
@@ -1,11 +1,9 @@
[Unit]
Description=SteamDeck Plugin Loader
After=network.target
[Service]
Type=simple
User=root
Restart=always
KillMode=process
TimeoutStopSec=45
ExecStart=${HOMEBREW_FOLDER}/services/PluginLoader
WorkingDirectory=${HOMEBREW_FOLDER}/services
+1 -1
View File
@@ -47,7 +47,7 @@
}
},
"dependencies": {
"@decky/ui": "^4.7.1",
"@decky/ui": "^4.7.0",
"filesize": "^10.1.2",
"i18next": "^23.11.5",
"i18next-http-backend": "^2.5.2",
+5 -5
View File
@@ -9,8 +9,8 @@ importers:
.:
dependencies:
'@decky/ui':
specifier: ^4.7.1
version: 4.7.1
specifier: ^4.7.0
version: 4.7.0
filesize:
specifier: ^10.1.2
version: 10.1.2
@@ -215,8 +215,8 @@ packages:
'@decky/api@1.1.1':
resolution: {integrity: sha512-R5fkBRHBt5QIQY7Q0AlbVIhlIZ/nTzwBOoi8Rt4Go2fjFnoMKPInCJl6cPjXzimGwl2pyqKJgY6VnH6ar0XrHQ==}
'@decky/ui@4.7.1':
resolution: {integrity: sha512-yJwBgW+J2cMDfMkmcDFtzsubhUjekFZAtCnP55QEJ/1UKGR7sLNOvDLFYi1h5PI0K4L1XYcAMKHwbYFFTzcDTA==}
'@decky/ui@4.7.0':
resolution: {integrity: sha512-klNWF5tnZVqzuUgFbw+pThiZjK7gKEtwbEZAo4aAuPJSVobpl/euTx9NAxY95QPCFMDgxCo6X6ioEA2nMfHfLA==}
'@esbuild/aix-ppc64@0.20.2':
resolution: {integrity: sha512-D+EBOJHXdNZcLJRBkhENNG8Wji2kgc9AZ9KiPr1JuZjsNtyHzrsfLRrY0tk2H2aoFu6RANO1y1iPPUCDYWkb5g==}
@@ -2289,7 +2289,7 @@ snapshots:
'@decky/api@1.1.1': {}
'@decky/ui@4.7.1': {}
'@decky/ui@4.7.0': {}
'@esbuild/aix-ppc64@0.20.2':
optional: true
+44 -58
View File
@@ -11,62 +11,48 @@ import { visualizer } from 'rollup-plugin-visualizer';
const hiddenWarnings = ['THIS_IS_UNDEFINED', 'EVAL'];
export default defineConfig([
// Main bundle
{
input: 'src/index.ts',
plugins: [
del({ targets: ['../backend/decky_loader/static/*', '!../backend/decky_loader/static/fallback.js'], force: true }),
commonjs(),
nodeResolve({
browser: true,
}),
externalGlobals({
react: 'SP_REACT',
'react-dom': 'SP_REACTDOM',
// hack to shut up react-markdown
process: '{cwd: () => {}}',
path: '{dirname: () => {}, join: () => {}, basename: () => {}, extname: () => {}}',
url: '{fileURLToPath: (f) => f}',
}),
typescript(),
json(),
replace({
preventAssignment: false,
'process.env.NODE_ENV': JSON.stringify('production'),
}),
image(),
visualizer(),
],
preserveEntrySignatures: false,
treeshake: {
// Assume all external modules have imports with side effects (the default) while allowing decky libraries to treeshake
pureExternalImports: true,
preset: 'smallest'
},
output: {
dir: '../backend/decky_loader/static',
format: 'esm',
chunkFileNames: (chunkInfo) => {
return 'chunk-[hash].js';
},
sourcemap: true,
sourcemapPathTransform: (relativeSourcePath) => relativeSourcePath.replace(/^\.\.\//, `decky://decky/loader/`),
},
onwarn: function (message, handleWarning) {
if (hiddenWarnings.some((warning) => message.code === warning)) return;
handleWarning(message);
},
export default defineConfig({
input: 'src/index.ts',
plugins: [
del({ targets: '../backend/decky_loader/static/*', force: true }),
commonjs(),
nodeResolve({
browser: true,
}),
externalGlobals({
react: 'SP_REACT',
'react-dom': 'SP_REACTDOM',
// hack to shut up react-markdown
process: '{cwd: () => {}}',
path: '{dirname: () => {}, join: () => {}, basename: () => {}, extname: () => {}}',
url: '{fileURLToPath: (f) => f}',
}),
typescript(),
json(),
replace({
preventAssignment: false,
'process.env.NODE_ENV': JSON.stringify('production'),
}),
image(),
visualizer(),
],
preserveEntrySignatures: false,
treeshake: {
// Assume all external modules have imports with side effects (the default) while allowing decky libraries to treeshake
pureExternalImports: true,
preset: 'smallest'
},
// Fallback
{
input: 'src/fallback.ts',
plugins: [
typescript()
],
output: {
file: '../backend/decky_loader/static/fallback.js',
format: 'esm',
}
}
]);
output: {
dir: '../backend/decky_loader/static',
format: 'esm',
chunkFileNames: (chunkInfo) => {
return 'chunk-[hash].js';
},
sourcemap: true,
sourcemapPathTransform: (relativeSourcePath) => relativeSourcePath.replace(/^\.\.\//, `decky://decky/loader/`),
},
onwarn: function (message, handleWarning) {
if (hiddenWarnings.some((warning) => message.code === warning)) return;
handleWarning(message);
},
});
@@ -94,7 +94,7 @@ const DeckyErrorBoundary: FunctionComponent<DeckyErrorBoundaryProps> = ({ error,
style={{ marginRight: '5px', padding: '5px' }}
onClick={() => {
addLogLine('Restarting Steam...');
SteamClient.User.StartRestart(false);
SteamClient.User.StartRestart();
}}
>
Restart Steam
@@ -121,7 +121,7 @@ const DeckyErrorBoundary: FunctionComponent<DeckyErrorBoundaryProps> = ({ error,
doShutdown();
await sleep(5000);
addLogLine('Restarting Steam...');
SteamClient.User.StartRestart(false);
SteamClient.User.StartRestart();
}}
>
Disable Decky until next boot
@@ -166,7 +166,7 @@ const DeckyErrorBoundary: FunctionComponent<DeckyErrorBoundaryProps> = ({ error,
await sleep(2000);
addLogLine('Restarting Steam...');
await sleep(500);
SteamClient.User.StartRestart(false);
SteamClient.User.StartRestart();
}}
>
Uninstall {errorSource} and restart Decky
@@ -66,6 +66,8 @@ function PluginInteractables(props: { entry: ReorderableEntry<PluginTableData> }
} catch (err) {
console.error('Error Reloading Plugin Backend', err);
}
DeckyPluginLoader.importPlugin(name, version);
}}
>
{t('PluginListIndex.reload')}
-128
View File
@@ -1,128 +0,0 @@
// THIS FILE MUST BE ENTIRELY SELF-CONTAINED! DO NOT USE PACKAGES!
interface Window {
FocusNavController: any;
GamepadNavTree: any;
deckyFallbackLoaded?: boolean;
}
(async () => {
try {
if (window.deckyFallbackLoaded) return;
window.deckyFallbackLoaded = true;
// #region utils
function sleep(ms: number) {
return new Promise((res) => setTimeout(res, ms));
}
// #endregion
// #region DeckyIcon
const fallbackIcon = `
<svg class="fallbackDeckyIcon" xmlns="http://www.w3.org/2000/svg" height="100%" width="100%" viewBox="0 0 512 456">
<g>
<path
style="fill: none;"
d="M154.33,72.51v49.79c11.78-0.17,23.48,2,34.42,6.39c10.93,4.39,20.89,10.91,29.28,19.18
c8.39,8.27,15.06,18.13,19.61,29c4.55,10.87,6.89,22.54,6.89,34.32c0,11.78-2.34,23.45-6.89,34.32
c-4.55,10.87-11.21,20.73-19.61,29c-8.39,8.27-18.35,14.79-29.28,19.18c-10.94,4.39-22.63,6.56-34.42,6.39v49.77
c36.78,0,72.05-14.61,98.05-40.62c26-26.01,40.61-61.28,40.61-98.05c0-36.78-14.61-72.05-40.61-98.05
C226.38,87.12,191.11,72.51,154.33,72.51z"
/>
<ellipse
transform="matrix(0.982 -0.1891 0.1891 0.982 -37.1795 32.9988)"
style="fill: none;"
cx="154.33"
cy="211.33"
rx="69.33"
ry="69.33"
/>
<path style="fill: none;" d="M430,97h-52v187h52c7.18,0,13-5.82,13-13V110C443,102.82,437.18,97,430,97z" />
<path
style="fill: currentColor;"
d="M432,27h-54V0H0v361c0,52.47,42.53,95,95,95h188c52.47,0,95-42.53,95-95v-7h54c44.18,0,80-35.82,80-80V107
C512,62.82,476.18,27,432,27z M85,211.33c0-38.29,31.04-69.33,69.33-69.33c38.29,0,69.33,31.04,69.33,69.33
c0,38.29-31.04,69.33-69.33,69.33C116.04,280.67,85,249.62,85,211.33z M252.39,309.23c-26.01,26-61.28,40.62-98.05,40.62v-49.77
c11.78,0.17,23.48-2,34.42-6.39c10.93-4.39,20.89-10.91,29.28-19.18c8.39-8.27,15.06-18.13,19.61-29
c4.55-10.87,6.89-22.53,6.89-34.32c0-11.78-2.34-23.45-6.89-34.32c-4.55-10.87-11.21-20.73-19.61-29
c-8.39-8.27-18.35-14.79-29.28-19.18c-10.94-4.39-22.63-6.56-34.42-6.39V72.51c36.78,0,72.05,14.61,98.05,40.61
c26,26.01,40.61,61.28,40.61,98.05C293,247.96,278.39,283.23,252.39,309.23z M443,271c0,7.18-5.82,13-13,13h-52V97h52
c7.18,0,13,5.82,13,13V271z"
/>
</g>
</svg>
`;
// #endregion
// #region findSP
// from @decky/ui
function getFocusNavController(): any {
return window.GamepadNavTree?.m_context?.m_controller || window.FocusNavController;
}
function getGamepadNavigationTrees(): any {
const focusNav = getFocusNavController();
const context = focusNav.m_ActiveContext || focusNav.m_LastActiveContext;
return context?.m_rgGamepadNavigationTrees;
}
function findSP(): Window {
// old (SP as host)
if (document.title == 'SP') return window;
// new (SP as popup)
const navTrees = getGamepadNavigationTrees();
return navTrees?.find((x: any) => x.m_ID == 'root_1_').Root.Element.ownerDocument.defaultView;
}
// #endregion
const fallbackCSS = `
.fallbackContainer {
width: 100vw;
height: 100vh;
display: flex;
align-items: center;
justify-content: center;
text-align: center;
flex-direction: column;
z-index: 99999999;
pointer-events: none;
position: absolute;
top: 0;
left: 0;
backdrop-filter: blur(8px) brightness(40%);
}
.fallbackDeckyIcon {
width: 96px;
height: 96px;
padding-bottom: 1rem;
}
`;
const fallbackHTML = `
<style>${fallbackCSS}</style>
${fallbackIcon}
<span class="fallbackText">
<b>A crash loop has been detected and Decky has been disabled for this boot.</b>
<br>
<i>Steam will restart in 10 seconds...</i>
</span>
`;
await sleep(4000);
const win = findSP() || window;
const container = Object.assign(document.createElement('div'), {
innerHTML: fallbackHTML,
});
container.classList.add('fallbackContainer');
win.document.body.appendChild(container);
await sleep(10000);
SteamClient.User.StartShutdown(false);
} catch (e) {
console.error('Error showing fallback!', e);
}
})();
+1 -1
View File
@@ -7,7 +7,7 @@ interface Window {
(async () => {
// Wait for main webpack chunks to definitely be loaded
console.time('[Decky:Boot] Waiting for main Webpack chunks...');
while (!window.webpackChunksteamui || window.webpackChunksteamui.length < 5) {
while (!window.webpackChunksteamui || window.webpackChunksteamui.length < 8) {
await new Promise((r) => setTimeout(r, 10)); // Can't use DFL sleep here.
}
console.timeEnd('[Decky:Boot] Waiting for main Webpack chunks...');
+7 -39
View File
@@ -79,7 +79,7 @@ class PluginLoader extends Logger {
private reloadLock: boolean = false;
// stores a list of plugin names which requested to be reloaded
private pluginReloadQueue: { name: string; version?: string; loadType: PluginLoadType }[] = [];
private pluginReloadQueue: { name: string; version?: string }[] = [];
private loaderUpdateToast?: ToastNotification;
private pluginUpdateToast?: ToastNotification;
@@ -172,32 +172,11 @@ class PluginLoader extends Logger {
.then(() => this.log('Initialized'));
}
private checkForSP(): boolean {
try {
return !!findSP();
} catch (e) {
this.warn('Error checking for SP tab', e);
return false;
}
}
private async runCrashChecker() {
const spExists = this.checkForSP();
await sleep(5000);
if (spExists && !this.checkForSP()) {
// SP died after plugin loaded. Give up and let the loader's crash loop detection handle it.
this.error('SP died during startup. Restarting webhelper.');
await this.restartWebhelper();
}
}
private getPluginsFromBackend = DeckyBackend.callable<
[],
{ name: string; version: string; load_type: PluginLoadType }[]
>('loader/get_plugins');
private restartWebhelper = DeckyBackend.callable<[], void>('utilities/restart_webhelper');
private async loadPlugins() {
let registration: any;
const uiMode = await new Promise(
@@ -213,7 +192,6 @@ class PluginLoader extends Logger {
await sleep(100);
}
}
this.runCrashChecker();
const plugins = await this.getPluginsFromBackend();
const pluginLoadPromises = [];
const loadStart = performance.now();
@@ -369,11 +347,11 @@ class PluginLoader extends Logger {
this.errorBoundaryHook.deinit();
}
public unloadPlugin(name: string, skipStateUpdate: boolean = false) {
public unloadPlugin(name: string) {
const plugin = this.plugins.find((plugin) => plugin.name === name);
plugin?.onDismount?.();
this.plugins = this.plugins.filter((p) => p !== plugin);
if (!skipStateUpdate) this.deckyState.setPlugins(this.plugins);
this.deckyState.setPlugins(this.plugins);
}
public async importPlugin(
@@ -384,7 +362,7 @@ class PluginLoader extends Logger {
) {
if (useQueue && this.reloadLock) {
this.log('Reload currently in progress, adding to queue', name);
this.pluginReloadQueue.push({ name, version: version, loadType });
this.pluginReloadQueue.push({ name, version: version });
return;
}
@@ -392,7 +370,7 @@ class PluginLoader extends Logger {
if (useQueue) this.reloadLock = true;
this.log(`Trying to load ${name}`);
this.unloadPlugin(name, true);
this.unloadPlugin(name);
const startTime = performance.now();
await this.importReactPlugin(name, version, loadType);
const endTime = performance.now();
@@ -406,7 +384,7 @@ class PluginLoader extends Logger {
this.reloadLock = false;
const nextPlugin = this.pluginReloadQueue.shift();
if (nextPlugin) {
this.importPlugin(nextPlugin.name, nextPlugin.version, loadType);
this.importPlugin(nextPlugin.name, nextPlugin.version);
}
}
}
@@ -417,7 +395,6 @@ class PluginLoader extends Logger {
version?: string,
loadType: PluginLoadType = PluginLoadType.ESMODULE_V1,
) {
let spExists = this.checkForSP();
try {
switch (loadType) {
case PluginLoadType.ESMODULE_V1:
@@ -428,7 +405,6 @@ class PluginLoader extends Logger {
...plugin,
name: name,
version: version,
loadType,
});
break;
@@ -448,7 +424,6 @@ class PluginLoader extends Logger {
...plugin,
name: name,
version: version,
loadType,
});
} else throw new Error(`${name} frontend_bundle not OK`);
break;
@@ -467,7 +442,7 @@ class PluginLoader extends Logger {
</PanelSectionRow>
<PanelSectionRow>
<pre style={{ overflowX: 'scroll' }}>
<code>{e instanceof Error ? '' + e.stack : JSON.stringify(e)}</code>
<code>{e instanceof Error ? e.stack : JSON.stringify(e)}</code>
</pre>
</PanelSectionRow>
<PanelSectionRow>
@@ -486,7 +461,6 @@ class PluginLoader extends Logger {
version: version,
content: <TheError />,
icon: <FaExclamationCircle />,
loadType,
});
this.toaster.toast({
title: (
@@ -500,12 +474,6 @@ class PluginLoader extends Logger {
icon: <FaExclamationCircle />,
});
}
if (spExists && !this.checkForSP()) {
// SP died after plugin loaded. Give up and let the loader's crash loop detection handle it.
this.error('SP died after loading plugin. Restarting webhelper.');
await this.restartWebhelper();
}
}
async callServerMethod(methodName: string, args = {}) {
-1
View File
@@ -6,7 +6,6 @@ export enum PluginLoadType {
export interface Plugin {
name: string;
version?: string;
loadType?: PluginLoadType;
icon: JSX.Element;
content?: JSX.Element;
onDismount?(): void;
+4 -5
View File
@@ -1,6 +1,5 @@
// import restartFix from './restart';
import cefSocketFix from './socket';
// import reloadFix from './reload';
import restartFix from './restart';
let fixes: Function[] = [];
export function deinitSteamFixes() {
@@ -8,6 +7,6 @@ export function deinitSteamFixes() {
}
export async function initSteamFixes() {
fixes.push(cefSocketFix());
// fixes.push(await restartFix());
// fixes.push(await reloadFix());
fixes.push(await restartFix());
}
-16
View File
@@ -1,16 +0,0 @@
import Logger from '../logger';
const logger = new Logger('CEFSocketFix');
const closeCEFSocket = DeckyBackend.callable<[], void>('utilities/close_cef_socket');
export default function cefSocketFix() {
const reg = window.SteamClient?.User?.RegisterForShutdownStart(async () => {
logger.log('Closing CEF socket before shutdown');
await closeCEFSocket();
});
if (reg) logger.debug('CEF shutdown handler ready');
return () => reg?.unregister();
}
+3 -9
View File
@@ -1,5 +1,5 @@
import type { ToastData, ToastNotification } from '@decky/api';
import { ErrorBoundary, Patch, callOriginal, findModuleExport, injectFCTrampoline, replacePatch } from '@decky/ui';
import { Patch, callOriginal, findModuleExport, injectFCTrampoline, replacePatch } from '@decky/ui';
import Toast from './components/Toast';
import Logger from './logger';
@@ -34,9 +34,7 @@ class Toaster extends Logger {
this.toastPatch = replacePatch(patchedRenderer, 'component', (args: any[]) => {
if (args?.[0]?.group?.decky || args?.[0]?.group?.notifications?.[0]?.decky) {
return args[0].group.notifications.map((notification: any) => (
<ErrorBoundary>
<Toast toast={notification.data} newIndicator={notification.bNewIndicator} location={args?.[0]?.location} />
</ErrorBoundary>
<Toast toast={notification.data} newIndicator={notification.bNewIndicator} location={args?.[0]?.location} />
));
}
return callOriginal;
@@ -109,11 +107,7 @@ class Toaster extends Logger {
}
}, toast.expiration);
}
try {
window.NotificationStore.ProcessNotification(info, toastData, ToastType.New);
} catch (e) {
this.error('Error while sending toast:', e);
}
window.NotificationStore.ProcessNotification(info, toastData, ToastType.New);
return toastResult;
}
+1 -4
View File
@@ -22,10 +22,7 @@ export function getLikelyErrorSourceFromValveError(error: ValveError): ErrorSour
}
export function getLikelyErrorSourceFromValveReactError(error: ValveReactErrorInfo): ErrorSource {
// get the first 10 lines of the componentStack to avoid matching against the decky router wrapper for any route errors deeper in the tree
return getLikelyErrorSource(
error?.error?.stack + '\n' + error.info.componentStack?.split('\n').slice(0, 8).join('\n'),
);
return getLikelyErrorSource(error?.error?.stack + '\n' + error.info.componentStack);
}
export function getLikelyErrorSource(error?: string): ErrorSource {