mirror of
https://github.com/SteamDeckHomebrew/decky-loader.git
synced 2026-06-17 08:47:49 +00:00
142 lines
4.8 KiB
TypeScript
142 lines
4.8 KiB
TypeScript
import { afterPatch, findModuleChild, unpatch } from 'decky-frontend-lib';
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import { ReactElement, ReactNode, cloneElement, createElement, memo } from 'react';
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import type { Route } from 'react-router';
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import {
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DeckyRouterState,
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DeckyRouterStateContextProvider,
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RoutePatch,
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RouterEntry,
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useDeckyRouterState,
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} from './components/DeckyRouterState';
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import Logger from './logger';
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declare global {
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interface Window {
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__ROUTER_HOOK_INSTANCE: any;
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}
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}
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class RouterHook extends Logger {
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private router: any;
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private memoizedRouter: any;
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private gamepadWrapper: any;
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private routerState: DeckyRouterState = new DeckyRouterState();
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constructor() {
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super('RouterHook');
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this.log('Initialized');
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window.__ROUTER_HOOK_INSTANCE?.deinit?.();
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window.__ROUTER_HOOK_INSTANCE = this;
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this.gamepadWrapper = findModuleChild((m) => {
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if (typeof m !== 'object') return undefined;
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for (let prop in m) {
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if (m[prop]?.render?.toString()?.includes('["flow-children","onActivate","onCancel","focusClassName",'))
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return m[prop];
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}
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});
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let Route: new () => Route;
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// Used to store the new replicated routes we create to allow routes to be unpatched.
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let toReplace = new Map<string, ReactNode>();
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const DeckyWrapper = ({ children }: { children: ReactElement }) => {
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const { routes, routePatches } = useDeckyRouterState();
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const routeList = children.props.children[0].props.children;
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let routerIndex = routeList.length;
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if (!routeList[routerIndex - 1]?.length || routeList[routerIndex - 1]?.length !== routes.size) {
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if (routeList[routerIndex - 1]?.length && routeList[routerIndex - 1].length !== routes.size) routerIndex--;
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const newRouterArray: ReactElement[] = [];
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routes.forEach(({ component, props }, path) => {
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newRouterArray.push(
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<Route path={path} {...props}>
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{createElement(component)}
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</Route>,
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);
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});
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routeList[routerIndex] = newRouterArray;
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}
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routeList.forEach((route: Route, index: number) => {
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const replaced = toReplace.get(route?.props?.path as string);
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if (replaced) {
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routeList[index].props.children = replaced;
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toReplace.delete(route?.props?.path as string);
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}
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if (route?.props?.path && routePatches.has(route.props.path as string)) {
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toReplace.set(
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route?.props?.path as string,
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// @ts-ignore
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routeList[index].props.children,
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);
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routePatches.get(route.props.path as string)?.forEach((patch) => {
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const oType = routeList[index].props.children.type;
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routeList[index].props.children = patch({
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...routeList[index].props,
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children: {
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...cloneElement(routeList[index].props.children),
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type: (props) => createElement(oType, props),
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},
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}).children;
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});
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}
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});
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this.debug('Rerendered routes list');
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return children;
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};
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afterPatch(this.gamepadWrapper, 'render', (_: any, ret: any) => {
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if (ret?.props?.children?.props?.children?.length == 5) {
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if (
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ret.props.children.props.children[2]?.props?.children?.[0]?.type?.type
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?.toString()
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?.includes('GamepadUI.Settings.Root()')
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) {
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if (!this.router) {
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this.router = ret.props.children.props.children[2]?.props?.children?.[0]?.type;
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afterPatch(this.router, 'type', (_: any, ret: any) => {
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if (!Route)
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Route = ret.props.children[0].props.children.find((x: any) => x.props.path == '/createaccount').type;
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const returnVal = (
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<DeckyRouterStateContextProvider deckyRouterState={this.routerState}>
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<DeckyWrapper>{ret}</DeckyWrapper>
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</DeckyRouterStateContextProvider>
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);
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return returnVal;
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});
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this.memoizedRouter = memo(this.router.type);
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this.memoizedRouter.isDeckyRouter = true;
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}
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ret.props.children.props.children[2].props.children[0].type = this.memoizedRouter;
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}
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}
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return ret;
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});
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}
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addRoute(path: string, component: RouterEntry['component'], props: RouterEntry['props'] = {}) {
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this.routerState.addRoute(path, component, props);
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}
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addPatch(path: string, patch: RoutePatch) {
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return this.routerState.addPatch(path, patch);
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}
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removePatch(path: string, patch: RoutePatch) {
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this.routerState.removePatch(path, patch);
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}
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removeRoute(path: string) {
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this.routerState.removeRoute(path);
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}
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deinit() {
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unpatch(this.gamepadWrapper, 'render');
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this.router && unpatch(this.router, 'type');
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}
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}
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export default RouterHook;
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