This should not break existing code but allows users to retrieve more
easily the current dispatcher loop instance without resorting to some
tricks (like relying on the "use()" directive with closures).
This new method acts exactly like "getClientFor()" by returning a new
client instance for the specified node unless a callback is passed as
the second argument, in this case the callback is invoked and the new
client instance is passed to it. The value returned by the callback
is used as the return value of the "on()" method.
Promoted the "switchToMaster()" and "switchToSlave()" methods to be
part of the replication connection interface and demoted the method
"switchTo($connection)".
All option classes have been moved in the Predis\Configuration\Option
namespace and some have been optimized to have less impact on client
initialization timings.
Furthermore the accepted values for some options have been changed,
this is the complete list of accepted values:
- _aggregate_: callable returning an aggregate connection.
- cluster: string value ("predis", "redis"), callable returning an
aggregate connection.
- replication: string value ("predis", "sentinel"), callable returning
an aggregate connection.
- commands: command factory, named array mapping command IDs to PHP
classes, callable returning a command factory or a named array.
- connections: connection factory, callable returning a connection
factory, named array mapping connection schemes to PHP classes.
- _prefix_: string value, command processor, callable.
- _exceptions_: boolean value.
Note that the cluster and replication options now return a closure
acting as initializer instead of an aggregate connection.
By default Predis now uses a convention-over-configuration approach
by looking for a command class in the Predis\Command\Redis namespace
if it is not already defined in the commands class map.
This change allow us to decrease the time needed to load Predis on
each request since we removed 99% of the mappings in the commands
class map. Classes defined in the internal class map still take the
precedence over this mechanism, so users can still define their own
command classes to handle each command.
This change reduces some unnecessary complexity in the library, Redis
commands do not change much after all. Developers can still implement
their own commands factory, inject new commands or override existing
ones. The "profile" client options has been renamed to "commands" and
it accepts instances of Predis\Command\FactoryInterface.
The test suite checks at runtime the version of the running instance
of Redis for integration tests to adapt itself automatically.
Iterating over Predis\Connection\Aggregate\RedisCluster returns all
the connections currently mapped in the slots map instead of just the
ones initialized in the pool.
When the slots map is retrieved from Redis (which by default is done
automatically) this allows to iterate over all of the current master
nodes of the cluster. When the underlying use of "CLUSTER SLOTS" is
disabled the iteration returns only connections with a slots range
associated in their parameters or initialized by `-MOVED` responses
to make the behaviour of the iteration consistent between the two
modes of operation.
When various nodes in the configuration are unreachable while trying
to send a command, we should attempt to contact a reachable node to
fetch an updated slots map up to $retryLimit times or until there are
no more servers in the pool before giving up.
It is possible that the slots map fetched from Redis contains stale
data and points to a dead server, this happens when the nodes still
have to agree that a master server is down before promoting a slave
to the role of master. In this case no further attempts to execute
the command are performed and an exception is thrown.
This still needs some more testing and will delay v1.0.4 a few days
past its scheduled release.
This prevents an early failure of the command execution on the client
when one slave gets back online but is still loading the dataset from
disk (when this happens, Redis returns the -LOADING error response).
This commit fixes#280.
When the connection to a node in the cluster fails in the attempt to
execute a command, Predis now removes the failed connection from the
cluster pool and contacts a random node to ask for a fresh slots map
and tries to execute the command once again.
When the cluster is configured to have each master replicated to one
or more slaves, one the slaves is automatically promoted to the role
of master by redis-cluster with this change being reflected in the
output of CLUSTER SLOTS, so the next execution should run just fine.
Our current approach is relatively naive as CLUSTER SLOTS is executed
against a random master node, meaning that the client must open a new
connection and execute one more roundtrip only to fetch the new slots
map. For now it is enough, it is still better than having the client
fail when you actually have somes slaves in your redis-cluster setup,
but one improvement could consist in caching the list of slaves for
each master returned in the response of CLUSTER SLOTS so that when a
connection fails the client can try to guess which connection should
use for the next attempt.
This commit closes#173, closes#215, and closes#314.