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102 lines
5.9 KiB
Markdown
102 lines
5.9 KiB
Markdown
# Some frequently asked questions about Predis #
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### What is the point of Predis? ###
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The main point of Predis is about offering a highly customizable client for Redis that can be easily
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extended by developers while still being reasonabily fast. With Predis you can swap almost any class
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used internally with your own custom implementation: you can build connection classes, or new
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distribution strategies for client-side sharding, or class handlers to replace existing commands or
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add new ones. All of this can be achieved without messing with the source code of the library and
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directly in your own application. Given the fast pace at which Redis is developed and adds new
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features, this can be a great asset that allows you to add new and still missing features or commands,
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or change the behaviour of the library without the need to break your dependencies in production code
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(well, at least to some degree).
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### Nice, but it is still a pure-PHP implementation: it can't be fast enough! ###
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It really depends, but most of the times the answer is: _yes, it is fast enough_. I will give you
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a couple of easy numbers using a single Predis client with PHP 5.3.5 (custom build) and Redis 2.2
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(localhost) under Ubuntu 10.10 (running on a Intel Q6600):
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18500 SET/sec using 12 bytes for both key and value
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18100 GET/sec while retrieving the very same values
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0.210 seconds to fetch 30000 keys using _KEYS *_.
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How does it compare with a nice C-based extension such as [__phpredis__](http://github.com/owlient/phpredis)?
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29000 SET/sec using 12 bytes for both key and value
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30000 GET/sec while retrieving the very same values
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0.037 seconds to fetch 30000 keys using "KEYS *"".
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Wow, __phpredis__ looks so much faster! Well we are comparing a C extension with a pure-PHP library so
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lower numbers are quite expected, but there is a fundamental flaw in them: is this really how you are
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going to use Redis in your application? Are you really going to send thousands of commands in a for-loop
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for each page request using a single client instance? If so, well I guess you are probably doing something
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wrong. Also, if you need to SET or GET multiple keys you should definitely use commands such as MSET and
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MGET. You can also use pipelining to get more performances when this technique can be used.
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There is one more thing. We have tested the overhead of Predis by connecting on a localhost instance of
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Redis, but how these numbers change when we hit the network by connecting to instances of Redis that
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reside on other servers?
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Using Predis:
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3100 SET/sec using 12 bytes for both key and value
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3100 GET/sec while retrieving the very same values
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0.212 seconds to fetch 30000 keys using "KEYS *".
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Using phpredis:
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3300 SET/sec using 12 bytes for both key and value
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3300 GET/sec while retrieving the very same values
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0.088 seconds to fetch 30000 keys using "KEYS *".
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There you go, you get almost the same average numbers and the reason is quite simple: network latency
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is a real performance killer and you cannot do (almost) anything about that. As a disclaimer, please
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remember that we are measuring the overhead of client libraries implementations and the effects of the
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network round-trip time, we are not really measuring how fast Redis is. Redis shines the best with
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thousands of concurrent clients doing requests! Also, actual performances should be measured according
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to how your application will use Redis.
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### I am convinced, but performances for multi-bulk replies (e.g. _KEYS *_) are still worse ###
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Fair enough, but there is actually an option for you if you need even more speed and it consists on
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installing __[phpiredis](http://github.com/seppo0010/phpiredis)__ (note the additional _i_ in the
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name) and let Predis using it. __phpiredis__ is a C-based extension that wraps __hiredis__ (the
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official Redis C client library) with a thin layer that exposes its features to PHP. You will now
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get the benefits of a faster protocol parser just by adding a single line of code in your application:
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Predis\Client::defineConnection('tcp', '\Predis\Network\PhpiredisConnection');
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As simple as it is, nothing will really change in the way you use the library in your application. So,
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how fast is it now? There are not much improvements for inline or short bulk replies (e.g. _SET_ or
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_GET_), but the speed for parsing multi-bulk replies is now on par with phpredis:
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Using Predis with a phpiredis-based connection to fetch 30000 keys using _KEYS *_:
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0.037 seconds from a local Redis instance
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0.081 seconds from a remote Redis instance
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### If I need to install a C extension to get better performances, why not using phpredis? ###
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Good question. Generically speaking, if you need absolute uber-speed using localhost instances of Redis
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and you do not care about abstractions built around some Redis features such as MULTI / EXEC, or if you
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do not need any kind of extensibility or guaranteed backwards compatibility with different versions of
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Redis (Predis currently supports from 1.2 up to 2.2, and even the current development version), then
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using __phpredis__ can make sense for you. Otherwise, Predis is for you. Using __phpiredis__ gives you
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a nice speed bump, but it is not mandatory.
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### Why PHP 5.3? ###
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Seriously, are you still using PHP 5.2 to build new applications? I assume that if you are throwing Redis
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in the mix, then you are probably coding something new after all. PHP 5.3 is faster, less memory hungry
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and has a few nice features such as namespaces and closures (kind of). More importantly, PHP 5.2 is not
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even officially supported anymore (aside from security patches). PHP 5.3 is not the future of PHP, but
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its current present. Furthermore, most of the existing frameworks out there are also making the switch
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with their respective new major versions. If you still insist on using PHP 5.2, you can get any recent
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backported release of Predis 0.6.x, or just use a different library.
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