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146 lines
7.6 KiB
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146 lines
7.6 KiB
Markdown
# Frequently asked questions about Predis #
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## What is the point of Predis? ##
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The main point of Predis is about offering a highly customizable and extensible client for Redis,
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that can be easily extended by developers while still being reasonably fast. With Predis you can
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swap almost any class with your own custom implementation: you can have custom connection classes,
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new distribution strategies for client-side sharding, or handlers to replace or add Redis commands.
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All of this can be achieved without messing with the source code of the library and directly in your
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own application. Given the fast pace at which Redis is developed and adds new features, this can be
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a great asset since it allows developers to add new and still missing features or commands or change
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the standard behaviour of the library without the need to break dependencies in production code (at
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least to some degree).
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## Does Predis support UNIX domain sockets and persistent connections? ##
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Yes. Obviously persistent connections actually work only when using PHP configured as a persistent
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process reused by the web server (see [PHP-FPM](http://php-fpm.org)).
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## Does Predis support SSL-encrypted connections? ##
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Yes. Encrypted connections are mostly useful when connecting to Redis instances exposed by various
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cloud hosting providers without the need to configure an SSL proxy, but you should also take into
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account the general performances degradation especially during the connect() operation when the TLS
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handshake must be performed to secure the connection. Persistent SSL-encrypted connections may help
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in that respect, but they are supported only when running on PHP >= 7.0.0.
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## Does Predis support transparent (de)serialization of values? ##
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When using [Relay](https://github.com/cachewerk/relay) as the underlying client, several
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serialization and compression algorithms are supported. This slightly increases CPU usage,
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but significantly reduces bytes sent over the network and Redis memory usage.
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Without Relay, Predis will not serialize data and will never do that by default. The reason
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behind this decision is that serialization is usually something that developers prefer to
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customize depending on their needs and can not be easilygeneralized when using Redis because
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of the many possible access patterns for your data. This does not mean that it is impossible
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to have such a feature since you can leverage the extensibility of this library to define
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your own serialization-aware commands. You can find more details about how to do that
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[on this issue](http://github.com/predis/predis/issues/29#issuecomment-1202624).
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## How can I force Predis to connect to Redis before sending any command? ##
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Explicitly connecting to Redis is usually not needed since the client initializes connections lazily
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only when they are needed. Admittedly, this behavior can be inconvenient in certain scenarios when
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you absolutely need to perform an upfront check to determine if the server is up and running and
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eventually catch exceptions on failures. Forcing the client to open the underlying connection can be
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done by invoking `Predis\Client::connect()`:
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```php
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$client = new Predis\Client();
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try {
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$client->connect();
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} catch (Predis\Connection\ConnectionException $exception) {
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// We could not connect to Redis! Your handling code goes here.
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}
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$client->info();
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```
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## How Predis abstracts Redis commands? ##
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The approach used to implement Redis commands is quite simple: by default each command follows the
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same signature as defined on the [Redis documentation](http://redis.io/commands) which makes things
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pretty easy if you already know how Redis works or you need to look up how to use certain commands.
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Alternatively, variadic commands can accept an array for keys or values (depending on the command)
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instead of a list of arguments. Commands such as [`RPUSH`](http://redis.io/commands/rpush) and
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[`HMSET`](http://redis.io/commands/hmset) are great examples:
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```php
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$client->rpush('my:list', 'value1', 'value2', 'value3'); // plain method arguments
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$client->rpush('my:list', ['value1', 'value2', 'value3']); // single argument array
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$client->hmset('my:hash', 'field1', 'value1', 'field2', 'value2'); // plain method arguments
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$client->hmset('my:hash', ['field1'=>'value1', 'field2'=>'value2']); // single named array
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```
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An exception to this rule is [`SORT`](http://redis.io/commands/sort) for which modifiers are passed
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[using a named array](tests/Predis/Command/KeySortTest.php#L54-L75).
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## When should I use Relay? ##
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If you care about performance, __always__. [Relay](https://github.com/cachewerk/relay) is free to use.
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## When should I use PhpRedis? ###
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Predis is fast enough when Redis is located on the same machine as PHP, more on that later.
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[PhpRedis](https://github.com/phpredis/phpredis) (and Relay) perform significantly better when
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network I/O is involved, due to their ability to compress data by ~75%. Fewer bytes and received
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sent over the network [means faster operations](https://akalongman.medium.com/phpredis-vs-predis-comparison-on-real-production-data-a819b48cbadb),
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and potentially cost savings when network traffic isn't free (e.g. AWS Elasticache Inter-AZ transfer costs).
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## Predis is a pure-PHP implementation: it can not be fast enough! ##
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It really depends, but most of the times the answer is: _yes, it is fast enough_. I will give you a
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couple of easy numbers with a simple test that uses a single client and is executed by PHP 5.5.6
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against a local instance of Redis 2.8 that runs under Ubuntu 13.10 on a Intel Q6600:
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```
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21000 SET/sec using 12 bytes for both key and value.
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21000 GET/sec while retrieving the very same values.
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0.130 seconds to fetch 30000 keys using _KEYS *_.
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```
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How does it compare with [__PhpRedis__](http://github.com/phpredis/phpredis), a nice C extension
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providing an efficient client for Redis?
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```
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30100 SET/sec using 12 bytes for both key and value
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29400 GET/sec while retrieving the very same values
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0.035 seconds to fetch 30000 keys using "KEYS *"".
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```
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Wow __PhpRedis__ seems much faster! Well, we are comparing a C extension with a pure-PHP library so
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lower numbers are quite expected but there is a fundamental flaw in them: is this really how you are
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going to use Redis in your application? Are you really going to send thousands of commands using a
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for-loop on each page request using a single client instance? If so... well I guess you are probably
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doing something wrong. Also, if you need to `SET` or `GET` multiple keys you should definitely use
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commands such as `MSET` and `MGET`. You can also use pipelining to get more performances when this
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technique can be used.
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There is one more thing: we have tested the overhead of Predis by connecting on a localhost instance
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of Redis but how these numbers change when we hit the physical network by connecting to remote Redis
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instances?
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```
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Using Predis:
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3200 SET/sec using 12 bytes for both key and value
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3200 GET/sec while retrieving the very same values
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0.132 seconds to fetch 30000 keys using "KEYS *".
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Using PhpRedis:
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3500 SET/sec using 12 bytes for both key and value
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3500 GET/sec while retrieving the very same values
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0.045 seconds to fetch 30000 keys using "KEYS *".
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```
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There you go, you get almost the same average numbers and the reason is simple: network latency is a
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real performance killer and you cannot do (almost) anything about that. As a disclaimer, remember
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that we are measuring the overhead of client libraries implementations and the effects of network
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round-trip times, so we are not really measuring how fast Redis is. Redis shines best with thousands
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of concurrent clients doing requests! Also, actual performances should be measured according to how
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your application will use Redis.
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